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Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_dx10.cpp # backends/imgui_impl_dx11.cpp # backends/imgui_impl_dx12.cpp # backends/imgui_impl_dx9.cpp # backends/imgui_impl_glfw.cpp # backends/imgui_impl_opengl2.cpp # backends/imgui_impl_opengl3.cpp # backends/imgui_impl_osx.mm # backends/imgui_impl_sdl2.cpp # backends/imgui_impl_sdl3.cpp # backends/imgui_impl_vulkan.cpp # backends/imgui_impl_win32.cpp
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@@ -34,6 +34,7 @@
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// 2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves.
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#include "imgui.h"
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#ifndef IMGUI_DISABLE
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#include "imgui_impl_dx9.h"
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// DirectX
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@@ -540,3 +541,7 @@ static void ImGui_ImplDX9_InvalidateDeviceObjectsForPlatformWindows()
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if (platform_io.Viewports[i]->RendererUserData)
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ImGui_ImplDX9_DestroyWindow(platform_io.Viewports[i]);
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}
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//-----------------------------------------------------------------------------
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#endif // #ifndef IMGUI_DISABLE
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