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Inputs: Added Shortcut(), SetNextItemShortcut(). Added ImGuiInputFlags, ImGuiInputFlags_RouteXXXX. (#456, #2637)
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@@ -56,6 +56,23 @@ Breaking changes:
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Other changes:
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- Inputs: added Shortcut() function (w/ routing policies) in public API. (#456, #2637)
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- using ImGui::Shortcut(ImGuiMod_Ctrl | ImGuiKey_C); with default policy:
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- checks that CTRL+C is pressed,
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- and that current window is in focus stack,
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- and that no other requests for CTRL+C have been made from deeper locations of the window/item stack.
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- Added ImGuiInputFlags_RouteFocused, ImGuiInputFlags_RouteGlobal and other flags
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related to routing policies. (#456, #2637)
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- Added ImGuiInputFlags_Repeat for use by Shortcut() and by upcoming (still internal)
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extended rework of various input functions.
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- About routing system and routing policies:
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The general idea is that several callers may register interest in a shortcut, and only one owner gets it.
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Parent -> call Shortcut(Ctrl+S) // When Parent is focused, Parent gets the shortcut.
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Child1 -> call Shortcut(Ctrl+S) // When Child1 is focused, Child1 gets the shortcut (Child1 overrides Parent shortcuts)
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Child2 -> no call // When Child2 is focused, Parent gets the shortcut.
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The whole system is order independent, so if Child1 makes its calls before Parent, results will be identical.
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This is an important property as it facilitate working with foreign code or larger codebase.
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- Inputs: added SetNextItemShortcut() to set a shortcut to activate an item. (#456)
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- Inputs: (OSX) Fixes variety of code which inconsistently required using Ctrl instead of Cmd.
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- e.g. Drags/Sliders now use Cmd+Click to input a value. (#4084)
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- Some shortcuts still uses Ctrl on Mac: e.g. Ctrl+Tab to switch windows. (#4828)
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