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Hashing: handling of "###" operator to reset to seed within a string identifier doesn't include the "###" characters in the output hash anymore.
This has various simplifying properties. Need a test engine update too. + Demo: removed misleading/unnecessary usage of ###.
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@@ -41,6 +41,14 @@ HOW TO UPDATE?
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Breaking Changes:
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- Hashing: handling of "###" operator to reset to seed within a string identifier
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doesn't include the "###" characters in the output hash anymore:
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Before: GetID("Hello###World") == GetID("###World") != GetID("World");
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Now: GetID("Hello###World") == GetID("###World") == GetID("World");
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- This has the property of facilitating concatenating and manipulating
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identifers using "###", and will allow fixing other dangling issues.
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- This will invalidate hashes (stored in .ini data) for Tables and Windows
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that are using the "###" operators. (#713, #1698)
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- Fonts: Fixed handling of `ImFontConfig::FontDataOwnedByAtlas = false` which
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did erroneously make a copy of the font data, essentially defeating the purpose
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of this flag and wasting memory (undetected since July 2015 and now spotted
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20
imgui.cpp
20
imgui.cpp
@@ -2368,11 +2368,8 @@ ImGuiID ImHashData(const void* data_p, size_t data_size, ImGuiID seed)
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#endif
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}
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// Zero-terminated string hash, with support for ### to reset back to seed value
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// We support a syntax of "label###id" where only "###id" is included in the hash, and only "label" gets displayed.
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// Because this syntax is rarely used we are optimizing for the common case.
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// - If we reach ### in the string we discard the hash so far and reset to the seed.
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// - We don't do 'current += 2; continue;' after handling ### to keep the code smaller/faster (measured ~10% diff in Debug build)
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// Zero-terminated string hash, with support for ### to reset back to seed value.
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// e.g. "label###id" outputs the same hash as "id" (and "label" is generally displayed by the UI functions)
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// FIXME-OPT: Replace with e.g. FNV1a hash? CRC32 pretty much randomly access 1KB. Need to do proper measurements.
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ImGuiID ImHashStr(const char* data_p, size_t data_size, ImGuiID seed)
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{
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@@ -2384,11 +2381,16 @@ ImGuiID ImHashStr(const char* data_p, size_t data_size, ImGuiID seed)
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#endif
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if (data_size != 0)
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{
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while (data_size-- != 0)
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while (data_size-- > 0)
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{
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unsigned char c = *data++;
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if (c == '#' && data_size >= 2 && data[0] == '#' && data[1] == '#')
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{
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crc = seed;
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data += 2;
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data_size -= 2;
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continue;
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}
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#ifndef IMGUI_ENABLE_SSE4_2_CRC
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crc = (crc >> 8) ^ crc32_lut[(crc & 0xFF) ^ c];
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#else
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@@ -2401,7 +2403,11 @@ ImGuiID ImHashStr(const char* data_p, size_t data_size, ImGuiID seed)
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while (unsigned char c = *data++)
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{
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if (c == '#' && data[0] == '#' && data[1] == '#')
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{
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crc = seed;
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data += 2;
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continue;
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}
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#ifndef IMGUI_ENABLE_SSE4_2_CRC
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crc = (crc >> 8) ^ crc32_lut[(crc & 0xFF) ^ c];
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#else
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@@ -2419,7 +2425,7 @@ const char* ImHashSkipUncontributingPrefix(const char* label)
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const char* result = label;
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while (unsigned char c = *label++)
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if (c == '#' && label[0] == '#' && label[1] == '#')
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result = label - 1;
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result = label + 2;
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return result;
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}
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2
imgui.h
2
imgui.h
@@ -30,7 +30,7 @@
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// Library Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
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#define IMGUI_VERSION "1.92.6 WIP"
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#define IMGUI_VERSION_NUM 19254
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#define IMGUI_VERSION_NUM 19255
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#define IMGUI_HAS_TABLE // Added BeginTable() - from IMGUI_VERSION_NUM >= 18000
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#define IMGUI_HAS_TEXTURES // Added ImGuiBackendFlags_RendererHasTextures - from IMGUI_VERSION_NUM >= 19198
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@@ -3358,7 +3358,7 @@ static void DemoWindowWidgetsSelectionAndMultiSelect(ImGuiDemoWindowData* demo_d
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ImGui::TableNextColumn();
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ImGui::SetNextItemWidth(-FLT_MIN);
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0));
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ImGui::InputText("###NoLabel", (char*)(void*)item_category, strlen(item_category), ImGuiInputTextFlags_ReadOnly);
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ImGui::InputText("##NoLabel", (char*)(void*)item_category, strlen(item_category), ImGuiInputTextFlags_ReadOnly);
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ImGui::PopStyleVar();
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}
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