Backends: GLFW: Disable multi-viewports under Wayland. (#8587)

This commit is contained in:
ocornut
2025-04-26 14:52:14 +02:00
parent fe298cf984
commit fcdaa32793
3 changed files with 14 additions and 3 deletions

View File

@@ -561,7 +561,6 @@ static bool ImGui_ImplSDL2_Init(SDL_Window* window, SDL_Renderer* renderer, void
if (bd->MouseCanUseGlobalState)
io.BackendFlags |= ImGuiBackendFlags_PlatformHasViewports; // We can create multi-viewports on the Platform side (optional)
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
platform_io.Platform_SetClipboardTextFn = ImGui_ImplSDL2_SetClipboardText;
platform_io.Platform_GetClipboardTextFn = ImGui_ImplSDL2_GetClipboardText;