Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives

Conflicts:
	imgui.cpp
This commit is contained in:
ocornut
2015-07-10 21:45:25 -06:00
7 changed files with 73 additions and 49 deletions

View File

@@ -138,6 +138,7 @@
Occasionally introducing changes that are breaking the API. The breakage are generally minor and easy to fix.
Here is a change-log of API breaking changes, if you are using one of the functions listed, expect to have to fix some code.
<<<<<<< HEAD
- 2015/07/08 (1.43) - switched rendering data to use indexed rendering. this is saving a fair amount of CPU/GPU and enables us to get anti-aliasing for a marginal cost.
this necessary change will break your rendering function! the fix should be very easy. sorry for that :(
- if you are using a vanilla copy of one of the imgui_impl_XXXX.cpp provided in the example, you just need to update your copy and you can ignore the rest.
@@ -157,6 +158,7 @@
- each ImDrawList now contains both a vertex buffer and an index buffer. For each command, render ElemCount/3 triangles using indices from the index buffer.
- if you REALLY cannot render indexed primitives, you can call the draw_data->DeIndexAllBuffers() method to de-index your buffer. This is slow and a waste of CPU/GPU. Prefer using indexed rendering!
- refer to code in the examples/ folder or ask on the GitHub if you are unsure of how to upgrade. please upgrade!
- 2015/07/10 (1.43) - changed SameLine() parameters from int to float.
- 2015/07/02 (1.42) - renamed SetScrollPosHere() to SetScrollFromCursorPos(). Kept inline redirection function (will obsolete).
- 2015/07/02 (1.42) - renamed GetScrollPosY() to GetScrollY(). Necessary to reduce confusion along with other scrolling functions, because positions (e.g. cursor position) are not equivalent to scrolling amount.
- 2015/06/14 (1.41) - changed ImageButton() default bg_col parameter from (0,0,0,1) (black) to (0,0,0,0) (transparent) - makes a difference when texture have transparence
@@ -1315,7 +1317,7 @@ struct ImGuiState
bool ActiveIdIsJustActivated; // Set at the time of activation for one frame
bool ActiveIdIsFocusedOnly; // Set only by active widget. Denote focus but no active interaction
ImGuiWindow* ActiveIdWindow;
ImGuiWindow* MovedWindow; // Track the child window we clicked on to move a window. Only valid if ActiveID is the "#MOVE" identifier of a window.
ImGuiWindow* MovedWindow; // Track the child window we clicked on to move a window. Pointer is only valid if ActiveID is the "#MOVE" identifier of a window.
float SettingsDirtyTimer;
ImVector<ImGuiIniData> Settings;
int DisableHideTextAfterDoubleHash;
@@ -2427,13 +2429,14 @@ void ImGui::Render()
ImGui::End();
// Click to focus window and start moving (after we're done with all our widgets)
if (!g.ActiveId)
g.MovedWindow = NULL;
if (g.ActiveId == 0 && g.HoveredId == 0 && g.IO.MouseClicked[0])
{
if (!(g.FocusedWindow && !g.FocusedWindow->WasActive && g.FocusedWindow->Active)) // Unless we just made a popup appear
{
if (g.HoveredRootWindow != NULL)
{
IM_ASSERT(g.MovedWindow == NULL);
g.MovedWindow = g.HoveredWindow;
SetActiveId(g.HoveredRootWindow->MoveID, g.HoveredRootWindow);
}
@@ -6190,7 +6193,7 @@ static bool SliderFloatN(const char* label, float* v, int components, float v_mi
{
ImGui::PushID(i);
value_changed |= ImGui::SliderFloat("##v", &v[i], v_min, v_max, display_format, power);
ImGui::SameLine(0, (int)g.Style.ItemInnerSpacing.x);
ImGui::SameLine(0, g.Style.ItemInnerSpacing.x);
ImGui::PopID();
ImGui::PopItemWidth();
}
@@ -6232,7 +6235,7 @@ static bool SliderIntN(const char* label, int* v, int components, int v_min, int
{
ImGui::PushID(i);
value_changed |= ImGui::SliderInt("##v", &v[i], v_min, v_max, display_format);
ImGui::SameLine(0, (int)g.Style.ItemInnerSpacing.x);
ImGui::SameLine(0, g.Style.ItemInnerSpacing.x);
ImGui::PopID();
ImGui::PopItemWidth();
}
@@ -6416,7 +6419,7 @@ static bool DragFloatN(const char* label, float* v, int components, float v_spee
{
ImGui::PushID(i);
value_changed |= ImGui::DragFloat("##v", &v[i], v_speed, v_min, v_max, display_format, power);
ImGui::SameLine(0, (int)g.Style.ItemInnerSpacing.x);
ImGui::SameLine(0, g.Style.ItemInnerSpacing.x);
ImGui::PopID();
ImGui::PopItemWidth();
}
@@ -6456,10 +6459,10 @@ bool ImGui::DragFloatRange2(const char* label, float* v_current_min, float* v_cu
bool value_changed = ImGui::DragFloat("##min", v_current_min, v_speed, (v_min >= v_max) ? -FLT_MAX : v_min, (v_min >= v_max) ? *v_current_max : ImMin(v_max, *v_current_max), display_format, power);
ImGui::PopItemWidth();
ImGui::SameLine(0, (int)g.Style.ItemInnerSpacing.x);
ImGui::SameLine(0, g.Style.ItemInnerSpacing.x);
value_changed |= ImGui::DragFloat("##max", v_current_max, v_speed, (v_min >= v_max) ? *v_current_min : ImMax(v_min, *v_current_min), (v_min >= v_max) ? FLT_MAX : v_max, display_format_max ? display_format_max : display_format, power);
ImGui::PopItemWidth();
ImGui::SameLine(0, (int)g.Style.ItemInnerSpacing.x);
ImGui::SameLine(0, g.Style.ItemInnerSpacing.x);
ImGui::TextUnformatted(label, FindTextDisplayEnd(label));
ImGui::EndGroup();
@@ -6494,7 +6497,7 @@ static bool DragIntN(const char* label, int* v, int components, float v_speed, i
{
ImGui::PushID(i);
value_changed |= ImGui::DragInt("##v", &v[i], v_speed, v_min, v_max, display_format);
ImGui::SameLine(0, (int)g.Style.ItemInnerSpacing.x);
ImGui::SameLine(0, g.Style.ItemInnerSpacing.x);
ImGui::PopID();
ImGui::PopItemWidth();
}
@@ -6534,10 +6537,10 @@ bool ImGui::DragIntRange2(const char* label, int* v_current_min, int* v_current_
bool value_changed = ImGui::DragInt("##min", v_current_min, v_speed, (v_min >= v_max) ? IM_INT_MIN : v_min, (v_min >= v_max) ? *v_current_max : ImMin(v_max, *v_current_max), display_format);
ImGui::PopItemWidth();
ImGui::SameLine(0, (int)g.Style.ItemInnerSpacing.x);
ImGui::SameLine(0, g.Style.ItemInnerSpacing.x);
value_changed |= ImGui::DragInt("##max", v_current_max, v_speed, (v_min >= v_max) ? *v_current_min : ImMax(v_min, *v_current_min), (v_min >= v_max) ? IM_INT_MAX : v_max, display_format_max ? display_format_max : display_format);
ImGui::PopItemWidth();
ImGui::SameLine(0, (int)g.Style.ItemInnerSpacing.x);
ImGui::SameLine(0, g.Style.ItemInnerSpacing.x);
ImGui::TextUnformatted(label, FindTextDisplayEnd(label));
ImGui::EndGroup();
@@ -6701,7 +6704,7 @@ bool ImGui::Checkbox(const char* label, bool* v)
ImRect total_bb = check_bb;
if (label_size.x > 0)
SameLine(0, (int)style.ItemInnerSpacing.x);
SameLine(0, style.ItemInnerSpacing.x);
const ImRect text_bb(window->DC.CursorPos + ImVec2(0,style.FramePadding.y), window->DC.CursorPos + ImVec2(0,style.FramePadding.y) + label_size);
if (label_size.x > 0)
{
@@ -6759,7 +6762,7 @@ bool ImGui::RadioButton(const char* label, bool active)
ImRect total_bb = check_bb;
if (label_size.x > 0)
SameLine(0, (int)style.ItemInnerSpacing.x);
SameLine(0, style.ItemInnerSpacing.x);
const ImRect text_bb(window->DC.CursorPos + ImVec2(0, style.FramePadding.y), window->DC.CursorPos + ImVec2(0, style.FramePadding.y) + label_size);
if (label_size.x > 0)
{
@@ -7150,6 +7153,8 @@ static bool InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
edit_state.StbState.select_start = ImMin(edit_state.StbState.select_start, edit_state.CurLenW);
edit_state.StbState.select_end = ImMin(edit_state.StbState.select_end, edit_state.CurLenW);
}
if (flags & ImGuiInputTextFlags_AlwaysInsertMode)
edit_state.StbState.insert_mode = true;
if (!is_multiline && (focus_requested_by_tab || (user_clicked && is_ctrl_down)))
select_all = true;
}
@@ -7449,11 +7454,18 @@ static bool InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
if (edit_state.CursorFollow)
{
// Horizontal scroll in chunks of quarter width
const float scroll_increment_x = size.x * 0.25f;
if (cursor_offset.x < edit_state.ScrollX)
edit_state.ScrollX = ImMax(0.0f, cursor_offset.x - scroll_increment_x);
else if (cursor_offset.x - size.x >= edit_state.ScrollX)
edit_state.ScrollX = cursor_offset.x - size.x + scroll_increment_x;
if (!(flags & ImGuiInputTextFlags_NoHorizontalScroll))
{
const float scroll_increment_x = size.x * 0.25f;
if (cursor_offset.x < edit_state.ScrollX)
edit_state.ScrollX = ImMax(0.0f, cursor_offset.x - scroll_increment_x);
else if (cursor_offset.x - size.x >= edit_state.ScrollX)
edit_state.ScrollX = cursor_offset.x - size.x + scroll_increment_x;
}
else
{
edit_state.ScrollX = 0.0f;
}
// Vertical scroll
if (is_multiline)
@@ -7595,13 +7607,13 @@ bool ImGui::InputFloat(const char* label, float *v, float step, float step_fast,
if (step > 0.0f)
{
ImGui::PopItemWidth();
ImGui::SameLine(0, (int)style.ItemInnerSpacing.x);
ImGui::SameLine(0, style.ItemInnerSpacing.x);
if (ButtonEx("-", button_sz, ImGuiButtonFlags_Repeat | ImGuiButtonFlags_DontClosePopups))
{
*v -= g.IO.KeyCtrl && step_fast > 0.0f ? step_fast : step;
value_changed = true;
}
ImGui::SameLine(0, (int)style.ItemInnerSpacing.x);
ImGui::SameLine(0, style.ItemInnerSpacing.x);
if (ButtonEx("+", button_sz, ImGuiButtonFlags_Repeat | ImGuiButtonFlags_DontClosePopups))
{
*v += g.IO.KeyCtrl && step_fast > 0.0f ? step_fast : step;
@@ -7612,7 +7624,7 @@ bool ImGui::InputFloat(const char* label, float *v, float step, float step_fast,
if (label_size.x > 0)
{
ImGui::SameLine(0, (int)style.ItemInnerSpacing.x);
ImGui::SameLine(0, style.ItemInnerSpacing.x);
RenderText(ImVec2(window->DC.CursorPos.x, window->DC.CursorPos.y + style.FramePadding.y), label);
ItemSize(label_size, style.FramePadding.y);
}
@@ -7645,7 +7657,7 @@ static bool InputFloatN(const char* label, float* v, int components, int decimal
{
ImGui::PushID(i);
value_changed |= ImGui::InputFloat("##v", &v[i], 0, 0, decimal_precision, extra_flags);
ImGui::SameLine(0, (int)g.Style.ItemInnerSpacing.x);
ImGui::SameLine(0, g.Style.ItemInnerSpacing.x);
ImGui::PopID();
ImGui::PopItemWidth();
}
@@ -7688,7 +7700,7 @@ static bool InputIntN(const char* label, int* v, int components, ImGuiInputTextF
{
ImGui::PushID(i);
value_changed |= ImGui::InputInt("##v", &v[i], 0, 0, extra_flags);
ImGui::SameLine(0, (int)g.Style.ItemInnerSpacing.x);
ImGui::SameLine(0, g.Style.ItemInnerSpacing.x);
ImGui::PopID();
ImGui::PopItemWidth();
}
@@ -8362,7 +8374,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], bool alpha)
for (int n = 0; n < components; n++)
{
if (n > 0)
ImGui::SameLine(0, (int)style.ItemInnerSpacing.x);
ImGui::SameLine(0, style.ItemInnerSpacing.x);
if (n + 1 == components)
ImGui::PushItemWidth(w_item_last);
value_changed |= ImGui::DragInt(ids[n], &i[n], 1.0f, 0, 255, fmt[n]);
@@ -8397,7 +8409,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], bool alpha)
break;
}
ImGui::SameLine(0, (int)style.ItemInnerSpacing.x);
ImGui::SameLine(0, style.ItemInnerSpacing.x);
const ImVec4 col_display(col[0], col[1], col[2], 1.0f);
if (ImGui::ColorButton(col_display))
@@ -8405,7 +8417,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], bool alpha)
if (window->DC.ColorEditMode == ImGuiColorEditMode_UserSelectShowButton)
{
ImGui::SameLine(0, (int)style.ItemInnerSpacing.x);
ImGui::SameLine(0, style.ItemInnerSpacing.x);
const char* button_titles[3] = { "RGB", "HSV", "HEX" };
if (ButtonEx(button_titles[edit_mode], ImVec2(0,0), ImGuiButtonFlags_DontClosePopups))
g.ColorEditModeStorage.SetInt(id, (edit_mode + 1) % 3); // Don't set local copy of 'edit_mode' right away!
@@ -8413,7 +8425,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], bool alpha)
}
else
{
ImGui::SameLine(0, (int)style.ItemInnerSpacing.x);
ImGui::SameLine(0, style.ItemInnerSpacing.x);
}
ImGui::TextUnformatted(label, FindTextDisplayEnd(label));
@@ -8635,11 +8647,11 @@ void ImGui::EndGroup()
}
// Gets back to previous line and continue with horizontal layout
// column_x == 0 : follow on previous item
// columm_x != 0 : align to specified column
// pos_x == 0 : follow on previous item
// pos_x != 0 : align to specified column
// spacing_w < 0 : use default spacing if column_x==0, no spacing if column_x!=0
// spacing_w >= 0 : enforce spacing
void ImGui::SameLine(int column_x, int spacing_w)
void ImGui::SameLine(float pos_x, float spacing_w)
{
ImGuiState& g = *GImGui;
ImGuiWindow* window = GetCurrentWindow();
@@ -8647,16 +8659,16 @@ void ImGui::SameLine(int column_x, int spacing_w)
return;
float x, y;
if (column_x != 0)
if (pos_x != 0.0f)
{
if (spacing_w < 0) spacing_w = 0;
x = window->Pos.x + (float)column_x + (float)spacing_w;
if (spacing_w < 0.0f) spacing_w = 0.0f;
x = window->Pos.x + pos_x + spacing_w;
y = window->DC.CursorPosPrevLine.y;
}
else
{
if (spacing_w < 0) spacing_w = (int)g.Style.ItemSpacing.x;
x = window->DC.CursorPosPrevLine.x + (float)spacing_w;
if (spacing_w < 0.0f) spacing_w = g.Style.ItemSpacing.x;
x = window->DC.CursorPosPrevLine.x + spacing_w;
y = window->DC.CursorPosPrevLine.y;
}
window->DC.CurrentLineHeight = window->DC.PrevLineHeight;
@@ -11638,7 +11650,7 @@ void ImGui::ShowTestWindow(bool* opened)
}
}
ImGui::PlotLines("##Graph", values.Data, values.Size, values_offset, "avg 0.0", -1.0f, 1.0f, ImVec2(0,80));
ImGui::SameLine(0, (int)ImGui::GetStyle().ItemInnerSpacing.x);
ImGui::SameLine(0, ImGui::GetStyle().ItemInnerSpacing.x);
ImGui::BeginGroup();
ImGui::Text("Graph");
ImGui::Checkbox("pause", &pause);