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	Examples: Using fully qualified "Dear ImGui" name in window titles.
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		| @@ -46,7 +46,7 @@ int main(int, char**) | ||||
|     SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8); | ||||
|     SDL_DisplayMode current; | ||||
|     SDL_GetCurrentDisplayMode(0, ¤t); | ||||
|     SDL_Window* window = SDL_CreateWindow("ImGui SDL2+OpenGL3 example", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, SDL_WINDOW_OPENGL|SDL_WINDOW_RESIZABLE); | ||||
|     SDL_Window* window = SDL_CreateWindow("Dear ImGui SDL2+OpenGL3 example", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, SDL_WINDOW_OPENGL|SDL_WINDOW_RESIZABLE); | ||||
|     SDL_GLContext gl_context = SDL_GL_CreateContext(window); | ||||
|     SDL_GL_SetSwapInterval(1); // Enable vsync | ||||
|     gl3wInit(); | ||||
|   | ||||
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