Commit Graph

  • ee3373d067 TreeNode: Fixed combination of ImGuiTreeNodeFlags_SpanFullWidth and ImGuiTreeNodeFlags_OpenOnArrow incorrectly locating the arrow hit position to the left of the frame. (#2451, #2438, #1897) omar 2019-10-04 19:21:29 +02:00
  • ccb2a947a2 Internal: SliderBehaviorT: Condition '!is_decimal' is always true (#2828) domgho 2019-10-04 11:57:20 +02:00
  • 1425bec7a4 Demo: Text baseline demo tweaks. omar 2019-10-03 16:57:14 +02:00
  • a6c3be4bda Internals: Tweaks to ItemSize() should be harmless. Added DebugDrawItemRect() helper. omar 2019-10-03 15:59:36 +02:00
  • 892dfb1dea InputText, Nav: Fixed Home/End key broken when activating Keyboard Navigation. (#787) Small refactor of ActiveIdUsingXXX inputs flags toward a little more consistent system. (#2637) omar 2019-10-02 11:38:30 +02:00
  • a2f3dcfc97 Added comment about SDL and SDL_INIT_GAMECONTROLLER. (#2809) omar 2019-10-02 11:38:30 +02:00
  • 893056a209 Fix syntax typos in README (#2819) Denys Nahurnyi 2019-10-01 22:49:44 +03:00
  • eb5223276c Update README.md omar 2019-09-30 20:54:37 +02:00
  • 0dad3f436b Fix harmless float calculation overflow. (#2813) omar 2019-09-30 15:16:30 +02:00
  • c262276988 Version 1.74 WIP omar 2019-09-30 14:27:56 +02:00
  • f0f5301612 Backends: OpenGL3: Commented out extra tokens at end of #else directive (#2804) Konstantin Podsvirov 2019-09-25 01:06:14 +03:00
  • 688cf868ea Merge branch 'master' of https://github.com/ocornut/imgui v1.73 omar 2019-09-24 17:15:48 +02:00
  • 6994bf10bc Merge branch 'master' into docking + fix for RenderMouseCursor() omar 2019-09-24 17:14:51 +02:00
  • d5efe16157 Version 1.73 omar 2019-09-24 16:33:47 +02:00
  • 293f74e996 Update README.md omar 2019-09-24 16:00:53 +02:00
  • 664f9e76b9 Documentation: Various tweaks and improvements to the README page. [@ker0chan] omar 2019-09-24 15:46:08 +02:00
  • e100523917 CollapsingHeader: Added support for ImGuiTreeNodeFlags_Bullet and ImGuiTreeNodeFlags_Leaf on framed nodes. (#2159, #2160) goran-w 2018-10-30 15:52:27 +01:00
  • ca858c084b Demo tweaks. Comments. Compacting the rarely used AutoFitXXX fields in ImGuiWindowTempData. omar 2019-09-23 15:31:05 +02:00
  • 52deb415e0 Internal: Refactored internal RenderMouseCursor so colors can be specified. (#2614) omar 2019-09-23 14:53:49 +02:00
  • 25849234f6 Internal: Tree: tweaks (initially tried to implement auto-scrolling, stashed) omar 2019-09-23 12:45:52 +02:00
  • 97691643b7 Backends: OpenGL3: Attempt to automatically detect default GL loader by using __has_include. Followup to 44cd8e3 (#2798) omar 2019-09-22 23:19:04 +02:00
  • 44cd8e39da Automatically include the available gl loader header osheriff 2019-09-22 12:52:36 +02:00
  • 3233d85d2f Merge branch 'master' into docking omar 2019-09-22 22:16:11 +02:00
  • 80b3ab7d3e TabBar: Fixed single tab shrinking reducing the tab to 0.0f size. Broken by a856c670c1. omar 2019-09-22 22:16:05 +02:00
  • f47a0a85cc ImVector: added find, find_erase, find_erase_unsorted helpers. omar 2019-09-21 17:04:10 +02:00
  • eab03f4467 Selectable: Added ImGuiSelectableFlags_AllowItemOverlap flag in public api (was previously internal only). omar 2019-09-21 17:18:24 +02:00
  • 13f00331da Docking: Added ImGuiDockNodeFlags_NoDocking flag. (#2109) omar 2019-09-21 14:50:02 +02:00
  • a45e3b5bb3 Readme, Wiki: Image loading examples. omar 2019-09-20 19:04:19 +02:00
  • f7468d05fe Fixed mouse event forwarding in macos example (#2710, #1961) omar 2019-09-20 15:46:18 +02:00
  • 38d22bc47d ColorPicker / ColorEdit: restore Hue when zeroing Saturation. (#2722, #2770) - changelog, fixed uninitialized variables, tweaks, renaming. omar 2019-09-20 15:31:39 +02:00
  • accb0261b8 ColorPicker / ColorEdit: restore Hue when zeroing Saturation. (#2722, #2770) Issue is fixed by storing last active color picker color and last hue value when active color picker takes rgb as input. Then if current color picker color matches last active color - hue value will be restored. IDs are not used because ColorEdit4() and ColorWidget4() may call each other in hard-to-predict ways and they both push their own IDs on to the stack. We need hue restoration to happen in entire stack of these widgets if topmost widget used hue restoration. Since these widgets operate on exact same color value - color was chosen as a factor deciding which widgets should restore hue. Rokas Kupstys 2019-08-31 18:44:20 +03:00
  • af93c21cf9 Merge branch 'master' into docking omar 2019-09-18 17:27:14 +02:00
  • 656c515bad Warning fix. omar 2019-09-18 17:21:04 +02:00
  • 9d02ed51e3 TreeNode: Added ImGuiTreeNodeFlags_SpanAvailWidth and ImGuiTreeNodeFlags_SpanFullWidth flags (#2451, #2438, #1897) Added demo bits. omar 2019-09-18 17:13:41 +02:00
  • 74e01e62ce Fixed unused static function warning for some compilers. (#2793) omar 2019-09-18 13:21:12 +02:00
  • 098591fe4c ImDrawListSplitter: fixed an issue merging channels if the last submitted draw command used a different texture. (#2506) omar 2019-09-17 20:27:15 +02:00
  • cf98290873 Backends: DirectX9: Workaround for windows not refreshing when main viewport has no draw call. (#2560) omar 2019-09-17 18:32:26 +02:00
  • 1ca6ff974c Viewport: fix to allow multiple shutdown / calls to DestroyPlatformWindows(). (#2769) omar 2019-09-17 18:02:58 +02:00
  • 575df6f192 Merge branch 'master' into docking omar 2019-09-17 16:35:50 +02:00
  • b48dc067ae Style: Allow style.WindowMenuButtonPosition to be set to ImGuiDir_None to hide the collapse button. (#2634, #2639) + Fix #2775 omar 2019-09-17 16:16:38 +02:00
  • 3b014d0c31 Merge branch 'features/ellipsis_rendering' omar 2019-09-17 12:07:30 +02:00
  • 3f986e72d9 Internal: Offset STB_TEXTURE_K_ defines to remove that change from #2541 + sponsors update. omar 2019-09-17 12:06:31 +02:00
  • 7d5a17e5e4 Remove trailing spaces (grep for ' \r?$' in visual studio) omar 2019-09-17 11:33:18 +02:00
  • 1c951dca97 Font: Narrow ellipsis: once we know an ellipsis is going to be drawn, we can claim the space between pos_max.x and ellipsis_max.x which gives us enough extra space to not requires the further (and otherwise valid) optimizations. Gets us vastly simplified code, yay. (#2775) omar 2019-09-17 11:11:14 +02:00
  • 57623c15dd Font: Narrow ellipsis: various minor stylistic tweaks (#2775) omar 2019-09-17 10:00:28 +02:00
  • 45405f0dc9 Font: implement a way to draw narrow ellipsis without relying on hardcoded 1 pixel dots. (#2775) Rokas Kupstys 2019-09-05 12:59:43 +03:00
  • 404dc0367e BeginTabItem: Fixed case where right-most tab would create an extraneous draw calls (probably related to other tab fitting code in 1.73 wip) omar 2019-09-17 10:41:11 +02:00
  • e7e88ed413 Examples: SDL/GLFW + OpenGL3: Fixes for Makefile (#2774) NeroBurner 2019-09-17 10:04:40 +02:00
  • 561e7dd490 Fix signed types warning in pasteboard handler (#2786) Qix 2019-09-17 09:21:09 +02:00
  • 3dcf323c35 Columns: Separator: Fixed a bug where non-visible separators within columns would alter the next row position differently than visible ones. Fixed rounding issues also leading to change of ScrollMax depending on visible items (in particular negative coordinate would be rounded differently) omar 2019-09-16 19:03:20 +02:00
  • b05f6f6f50 Nav, Scrolling: Added support for Home/End key. (#787) omar 2019-09-09 18:09:41 +09:00
  • 3cf519c9cb Fix DragScalar for unsigned types (#2780) decreasing the value was broken on arm64 Bagrat Dabaghyan 2019-09-16 06:03:42 +04:00
  • cc288e073c Backends: OpenGL3: Tweaked initialization code allow application calling ImGui_ImplOpenGL3_CreateFontsTexture() before ImGui_ImplOpenGL3_NewFrame() if for some reason they wanted. omar 2019-09-16 12:08:23 +02:00
  • c077dd4872 Fixed missing IMGUI_API for IsMouseDragPastThreshold(). omar 2019-08-31 19:59:51 +02:00
  • 0bdc145343 Merge branch 'master' into docking omar 2019-08-31 19:19:00 +02:00
  • d049a7988c Docking: comments for DockBuilder API. omar 2019-08-31 16:51:12 +02:00
  • 0537ac005f ColorEdit: Disable Hue edit when Saturation==0 instead of letting Hue values jump around. omar 2019-08-30 20:33:35 +02:00
  • b59ec7b9b7 DragInt, DragFloat, DragScalar: Using (v_min > v_max) allows locking any edit to the value. omar 2019-08-30 20:28:14 +02:00
  • a4af3cc814 Viewport, GLFW: Fix for #2756 under Windows. omar 2019-08-29 15:53:33 +02:00
  • a89a3cd2f1 Viewports, GLFW: Fix window having incorrect size after uncollapse. Issue manifests on Linux when window is in it's own viewport. (#2756, #2117) Rokas Kupstys 2019-08-23 16:12:06 +03:00
  • 3f99890f40 TabBar: feed desired width (sum of unclipped tabs width) into layout system to allow for auto-resize. (#2768) Before 1.71 tab bars fed the sum of current width which created feedback loops in certain situations. Amend f95c77eeea. omar 2019-08-29 14:46:02 +02:00
  • 09780b8b3d Viewport: Fix setting window size on macos (glfw). (#2767, #2117) Rokas Kupstys 2019-08-29 14:02:42 +03:00
  • f8d3d8d7f5 TabBar: improved shrinking for large number of tabs to avoid leaving extraneous space on the right side. Individuals tabs are given integer-rounded width and remainder is spread between tabs left-to-right. omar 2019-08-29 12:13:29 +02:00
  • 9e294be5c5 Docking: Fix for node created at the same time as windows that are still resizing (typically with io.ConfigDockingAlwaysTabBar) to not be zero/min sized. (#2109) The fix delay their visibility by one frame, which is not ideal but not very problematic as the .ini data gets populated after that omar 2019-08-21 15:07:28 +02:00
  • bfcdaeb610 Disable with ConfigWindowsMemoryCompactTimer < 0.0f (#2636) omar 2019-08-28 20:30:36 +02:00
  • 62f75c7fb1 Added a mechanism to compact/free the larger allocations of unused windows (buffers are compacted when a window is unused for 60 seconds, as per io.ConfigWindowsMemoryCompactTimer = 60.0f). Note that memory usage has never been reported as a problem, so this is merely a touch of overzealous luxury. (#2636) omar 2019-06-30 12:48:19 +02:00
  • 45a0db5979 Demo: PlotLine example displays the average value. (#2759) + extra comments Hanif Bin Ariffin 2019-08-26 19:52:08 -04:00
  • c8418015c2 SliderScalar: Improved assert when using U32 or U64 types with a large v_max value. (#2765) + misc minor stuff. omar 2019-08-28 12:31:43 +02:00
  • a01d149369 Fixed context popup windows from not having the NoDocking flag. (#2763) omar 2019-08-28 10:52:17 +02:00
  • bcdb89ab07 Rebased imstb_rectpack on stb_rect_pack v1.00. Tommy Nguyen 2019-08-27 22:40:34 +02:00
  • 483534b525 Internals: Using simpler ImVec2ih construct + fixed misnamed member. omar 2019-08-23 12:31:14 +02:00
  • e1fca8d982 Merge branch 'master' into docking omar 2019-08-23 12:21:49 +02:00
  • cb538fadfe Internals: Storing settings using ImVec2ih to match what we are doing with dock node. + removed ImMax from reading Size value (done in Begin) + removed seemingly unnecessary FLT_MAX compare in SettingsHandlerWindow_WriteAll. About: Added backquote to text copied into clipboard so it doesn't mess up with github formatting when pasted. omar 2019-08-23 11:08:30 +02:00
  • c4ff1b3578 ImDrawList: clarified the name of many parameters so reading the code is a little easier. (#2740) omar 2019-08-22 17:43:57 +02:00
  • 3fb5cf3541 Using offsetof() when available in C++11. Avoids Clang sanitizer complaining about old-style macros. (#94) omar 2019-08-22 16:55:42 +02:00
  • 10a202422a Docking: Extracted some of BeginDocked() into a DockContextBindNodeToWindow() function. Moved one of the undocking blurb to favor fast path. (Commit intended to have no functional side effects) omar 2019-08-20 19:24:37 +02:00
  • 27431dcc6b Docking: fix BeginDocked() path that creates node so that SetNextWindowDockID() doesn't immediately discard the node..(#2109) Amend 515ecbddc2, not sure at this point if the (auto_dock_node) flag was needed at all. Comments. Exposed DockContextGenNodeID() in imgui_internal.h omar 2019-08-20 19:24:23 +02:00
  • d8f9f6ba2a Viewport: Fixed issue where resize grip would display hovered (before of extruded hit rectangle) while mouse is still off the OS bounds so click would miss it and focus the OS window behind expected one. (#1542) omar 2019-08-22 13:50:55 +02:00
  • c4b0bf718a More typos in comments (#2738) omar 2019-08-22 11:40:37 +02:00
  • a856c670c1 TabBar: fixed single-tab not shrinking their width down. + minor typo fixes (#2738) omar 2019-08-21 23:05:46 +02:00
  • 72090b646f Fixed incorrect assignment of IsFallbackWindow which would tag dock node host windows created in NewFrame() as such, messing with popup viewport inheritance. omar 2019-08-22 11:34:17 +02:00
  • aedcd2fb1a Merge branch 'master' into docking omar 2019-08-19 21:49:53 +02:00
  • a33cedda14 Internals: Renaming window size calc functions. omar 2019-08-19 21:48:03 +02:00
  • 7abd41bd5f TabBar: fixed ScrollToBar request creating bouncing loop when tab is larger than available space. omar 2019-08-19 20:38:17 +02:00
  • 76ccbb899d Viewport: Fix modal/popup window being stuck in unowned hidden viewport associated to fallback window without stealing it back. (#1542) Viewport: Fix modal reference viewport when opened outside of another window. + Comments omar 2019-08-19 11:21:33 +02:00
  • 5d87ee8d82 Internals: Added function index for Viewport and Docking. Renamed a few functions. omar 2019-08-16 15:29:58 +02:00
  • 9fce278918 ColorPicker: Made rendering aware of global style alpha of the picker can be faded out. (#2711) Note that some elements won't accurately fade down with the same intensity, and the color wheel when enabled will have small overlap glitches with (style.Alpha < 1.0). omar 2019-08-15 19:03:07 +02:00
  • 88bf056a9f Removing Funding file (unnecessary as we'll switch services) omar 2019-08-15 14:51:38 +02:00
  • 7d2cfa6ff1 Create FUNDING.yml omar 2019-08-15 14:49:18 +02:00
  • 2e756d5b47 Explicit narrowing cast from size_t to UINT (#2726) Matthias Moulin 2019-08-12 22:31:49 +02:00
  • 451c756b01 Docking: Modals don't need to set ImGuiViewportFlags_NoFocusOnClick. This also mitigate the common described by #2445, which becomes particularly bad with unfocused modal. (#1542) omar 2019-08-01 16:23:54 -07:00
  • 3aa9aae0be Docking: Fix a crash that could occur with a malformed ini file (DockNode Parent value pointing to a missing node) omar 2019-08-01 15:50:05 -07:00
  • 62143dff64 Backends: Vulkan: Added support for specifying multisample count. (#2705, #2706) Vilya Harvey 2019-07-31 19:50:50 +01:00
  • 6cf4743f17 Backends: DX11: Fixed GSGetShader() call not passing an initialized instance count, would generally make the debug layer complain (Added in 1.72). omar 2019-08-01 10:58:41 -07:00
  • f624455d7b Version 1.73 WIP omar 2019-08-01 10:57:13 -07:00
  • 967073ba3d Viewport: Handle case where host window gets moved and resized simultaneous (toggling maximized state). There's no perfect solution there, than using io.ConfigViewportsNoAutoMerge = false. (#1542) omar 2019-07-31 20:08:06 -07:00
  • 9bd7846f07 Internal: Made ScrollToBringRectIntoView() handle recursing back to scroll parent window, so the function can be called elsewhere (instead of 1 deep recursion done in NavUpdateMoveResult(). omar 2019-07-31 18:37:55 -07:00
  • b8d8355f10 Merge branch 'master' into docking omar 2019-07-31 14:34:58 -07:00
  • 6a0d0dab5a Version 1.72b (patch for nav) v1.72b omar 2019-07-31 10:42:32 -07:00
  • 27079e68c2 Nav: Made hovering non-MenuItem Selectable not re-assign the source item for keyboard navigation. omar 2019-07-31 10:36:40 -07:00