// dear imgui: Null Platform+Renderer Backends // This is designed if you need to use a blind Dear Imgui context with no input and no output. // You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. // Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. // Learn about Dear ImGui: // - FAQ https://dearimgui.com/faq // - Getting Started https://dearimgui.com/getting-started // - Documentation https://dearimgui.com/docs (same as your local docs/ folder). // - Introduction, links and more at the top of imgui.cpp #pragma once #include "imgui.h" // IMGUI_IMPL_API #ifndef IMGUI_DISABLE // Follow "Getting Started" link and check examples/ folder to learn about using backends! // Null = NullPlatform + NullRender IMGUI_IMPL_API bool ImGui_ImplNull_Init(); IMGUI_IMPL_API void ImGui_ImplNull_Shutdown(); IMGUI_IMPL_API void ImGui_ImplNull_NewFrame(); // Null platform only (single screen, fixed timestep, no inputs) IMGUI_IMPL_API bool ImGui_ImplNullPlatform_Init(); IMGUI_IMPL_API void ImGui_ImplNullPlatform_Shutdown(); IMGUI_IMPL_API void ImGui_ImplNullPlatform_NewFrame(); // Null renderer only (no output) IMGUI_IMPL_API bool ImGui_ImplNullRender_Init(); IMGUI_IMPL_API void ImGui_ImplNullRender_Shutdown(); IMGUI_IMPL_API void ImGui_ImplNullRender_NewFrame(); IMGUI_IMPL_API void ImGui_ImplNullRender_RenderDrawData(ImDrawData* draw_data); #endif // #ifndef IMGUI_DISABLE