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mirror of https://github.com/ocornut/imgui.git synced 2025-09-06 03:18:21 +00:00
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20066a8964a069b51de24eb0fe412d8539448266
imgui/examples/example_win32_directx12
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ocornut 20066a8964 Examples: DirectX12+Win32: also test for IsIconic() for sleeping since we don't seem to get a DXGI_STATUS_OCCLUDED signal when minimized. (#8603)
Amend ec1d2be96f. (#2496, #3907, #6308, #7615)
This technically prevents multi-viewports from working with io.ConfigViewportsNoDefaultParent=true but this is a more fringe case to handle for our example app, better tradeoff imho to use IsIconic().
2025-04-30 11:30:06 +02:00
..
build_win32.bat
(Breaking) Default ImTextureID to use a Im64 instead of void* (#1641)
2024-10-08 14:21:44 +02:00
example_win32_directx12.vcxproj
Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10."
2025-03-11 18:42:12 +01:00
example_win32_directx12.vcxproj.filters
Examples: Windows: Added 'misc/debuggers/imgui.natstepfilter' file to all Visual Studio projects. (#3038)
2023-03-15 17:09:09 +01:00
main.cpp
Examples: DirectX12+Win32: also test for IsIconic() for sleeping since we don't seem to get a DXGI_STATUS_OCCLUDED signal when minimized. (#8603)
2025-04-30 11:30:06 +02:00
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