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			20 lines
		
	
	
		
			991 B
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			20 lines
		
	
	
		
			991 B
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
// dear imgui: Platform Binding for OSX / Cocoa
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// This needs to be used along with a Renderer (e.g. OpenGL2, OpenGL3, Vulkan, Metal..)
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// [ALPHA] Early bindings, not well tested. If you want a portable application, prefer using the GLFW or SDL platform bindings on Mac.
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// Implemented features:
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//  [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
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//  [X] Platform: OSX clipboard is supported within core Dear ImGui (no specific code in this back-end).
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// Issues:
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//  [ ] Platform: Keys are all generally very broken. Best using [event keycode] and not [event characters]..
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#include "imgui.h"      // IMGUI_IMPL_API
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@class NSEvent;
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@class NSView;
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IMGUI_IMPL_API bool     ImGui_ImplOSX_Init();
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IMGUI_IMPL_API void     ImGui_ImplOSX_Shutdown();
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IMGUI_IMPL_API void     ImGui_ImplOSX_NewFrame(NSView* _Nullable view);
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IMGUI_IMPL_API bool     ImGui_ImplOSX_HandleEvent(NSEvent* _Nonnull event, NSView* _Nullable view);
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