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			38 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// dear imgui: "null" example application
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// (compile and link imgui, create context, run headless with NO INPUTS, NO GRAPHICS OUTPUT)
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// This is useful to test building, but you cannot interact with anything here!
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#include "imgui.h"
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#include <stdio.h>
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int main(int, char**)
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{
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    IMGUI_CHECKVERSION();
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    ImGui::CreateContext();
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    ImGuiIO& io = ImGui::GetIO();
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    // Build atlas
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    unsigned char* tex_pixels = NULL;
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    int tex_w, tex_h;
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    io.Fonts->GetTexDataAsRGBA32(&tex_pixels, &tex_w, &tex_h);
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    for (int n = 0; n < 20; n++)
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    {
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        printf("NewFrame() %d\n", n);
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        io.DisplaySize = ImVec2(1920, 1080);
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        io.DeltaTime = 1.0f / 60.0f;
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        ImGui::NewFrame();
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        static float f = 0.0f;
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        ImGui::Text("Hello, world!");
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        ImGui::SliderFloat("float", &f, 0.0f, 1.0f);
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        ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate);
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        ImGui::ShowDemoWindow(NULL);
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        ImGui::Render();
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    }
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    printf("DestroyContext()\n");
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    ImGui::DestroyContext();
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    return 0;
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}
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