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refactor: grid->rows and grid->cols
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@@ -58,8 +58,8 @@ struct ScreenGrid {
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int *dirty_col;
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// the size of the allocated grid.
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int Rows;
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int Columns;
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int rows;
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int cols;
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// The state of the grid is valid. Otherwise it needs to be redrawn.
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bool valid;
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