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w_grid_alloc: baseline impl
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@@ -1409,6 +1409,7 @@ struct window_S {
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int w_tagstacklen; // number of tags on stack
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ScreenGrid w_grid; // the grid specific to the window
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ScreenGrid w_grid_alloc; // the grid specific to the window
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bool w_pos_changed; // true if window position changed
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bool w_floating; ///< whether the window is floating
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FloatConfig w_float_config;
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