refactor(tests): all screen tests should use highlights

This is the first installment of a multi-PR series significantly
refactoring how highlights are being specified.

The end goal is to have a base set of 20 ish most common highlights,
and then specific files only need to add more groups to that as needed.

As a complicating factor, we also want to migrate to the new default
color scheme eventually. But by sharing a base set, that future PR
will hopefully be a lot smaller since a lot of tests will be migrated
just simply by updating the base set in place.

As a first step, fix the anti-pattern than Screen defaults to ignoring
highlights. Highlights are integral part of the screen state, not
something "extra" which we only test "sometimes". For now, we still
allow opt-out via the intentionally ugly

  screen._default_attr_ids = nil

The end goal is to get rid of all of these eventually (which will be
easier as part of the color scheme migration)
This commit is contained in:
bfredl
2024-03-22 11:02:52 +01:00
parent dc110cba3c
commit 0c59771e31
40 changed files with 793 additions and 711 deletions

View File

@@ -41,12 +41,12 @@ local grid_without_inlay_hints = [[
]]
local grid_with_inlay_hints = [[
auto add(int a, int b)-> int { return a + b; } |
auto add(int a, int b){1:-> int} { return a + b; } |
|
int main() { |
int x = 1; |
int y = 2; |
return add(a: x,b: y); |
return add({1:a:} x,{1:b:} y); |
} |
^} |
|