Fix multiple typos (#13063)

* Fix multiple typos in `src/nvim/api/ui_events.in.h`
* Below spellings are corrected:
  * Definitions
  * Revision
  * Performance

* Typo fix `presense` should be presence

* Typo fix, follwed -> followed

* Typo fix, attemping -> attempting

* Typo fix, duplicate 'the'

* Typo fix, bounaries -> boundaries

* Revert "Typo fix, bounaries -> boundaries"

This reverts commit 24779e55e596f7534585938a7e532830ad2fa83c.

* Revert "Typo fix, duplicate 'the'"

This reverts commit 1d41d74f78736e67821a15edc9c174a2c3024f87.

* Revert "Typo fix, attemping -> attempting"

This reverts commit d8b2860dfcac366af7afae1f09946ed0aee4a34e.
This commit is contained in:
Hansraj Das
2020-10-12 12:58:12 +05:30
committed by GitHub
parent 3dffa2cc42
commit 1709210a53
3 changed files with 7 additions and 7 deletions

View File

@@ -1,7 +1,7 @@
#ifndef NVIM_API_UI_EVENTS_IN_H
#define NVIM_API_UI_EVENTS_IN_H
// This file is not compiled, just parsed for definitons
// This file is not compiled, just parsed for definitions
#ifdef INCLUDE_GENERATED_DECLARATIONS
# error "don't include this file, include nvim/ui.h"
#endif
@@ -44,7 +44,7 @@ void option_set(String name, Object value)
void stop(void)
FUNC_API_NOEXPORT;
// First revison of the grid protocol, used by default
// First revision of the grid protocol, used by default
void update_fg(Integer fg)
FUNC_API_SINCE(3) FUNC_API_REMOTE_ONLY;
void update_bg(Integer bg)
@@ -68,7 +68,7 @@ void set_scroll_region(Integer top, Integer bot, Integer left, Integer right)
void scroll(Integer count)
FUNC_API_SINCE(3) FUNC_API_REMOTE_ONLY;
// Second revison of the grid protocol, used with ext_linegrid ui option
// Second revision of the grid protocol, used with ext_linegrid ui option
void default_colors_set(Integer rgb_fg, Integer rgb_bg, Integer rgb_sp,
Integer cterm_fg, Integer cterm_bg)
FUNC_API_SINCE(4) FUNC_API_REMOTE_IMPL;
@@ -91,7 +91,7 @@ void grid_scroll(Integer grid, Integer top, Integer bot,
void grid_destroy(Integer grid)
FUNC_API_SINCE(6) FUNC_API_REMOTE_ONLY;
// For perfomance and simplicity, we use the dense screen representation
// For performance and simplicity, we use the dense screen representation
// in internal code, such as compositor and TUI. The remote_ui module will
// translate this in to the public grid_line format.
void raw_line(Integer grid, Integer row, Integer startcol,