treesitter: add node:field() to get field children

This commit is contained in:
Thomas Vigouroux
2020-08-14 16:01:10 +02:00
parent e123fd0a5d
commit 18217b987f
3 changed files with 60 additions and 0 deletions

View File

@@ -62,6 +62,7 @@ static struct luaL_Reg node_meta[] = {
{ "end_", node_end },
{ "type", node_type },
{ "symbol", node_symbol },
{ "field", node_field },
{ "named", node_named },
{ "missing", node_missing },
{ "has_error", node_has_error },
@@ -653,6 +654,34 @@ static int node_symbol(lua_State *L)
return 1;
}
static int node_field(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
size_t name_len;
const char *field_name = luaL_checklstring(L, 2, &name_len);
TSTreeCursor cursor = ts_tree_cursor_new(node);
lua_newtable(L); // [table]
unsigned int curr_index = 0;
if (ts_tree_cursor_goto_first_child(&cursor)) {
do {
if (!STRCMP(field_name, ts_tree_cursor_current_field_name(&cursor))) {
push_node(L, ts_tree_cursor_current_node(&cursor), 1); // [table, node]
lua_rawseti(L, -2, ++curr_index);
}
} while (ts_tree_cursor_goto_next_sibling(&cursor));
}
ts_tree_cursor_delete(&cursor);
return 1;
}
static int node_named(lua_State *L)
{
TSNode node;