refactor(keycodes): generate key_names_table[] using Lua

This allows easier refactoring.
This commit is contained in:
zeertzjq
2025-03-07 13:07:50 +08:00
parent 3d49c55d3c
commit 3824f52e52
4 changed files with 234 additions and 208 deletions

View File

@@ -24,6 +24,7 @@
#include "nvim/strings.h"
#ifdef INCLUDE_GENERATED_DECLARATIONS
# include "keycode_names.generated.h"
# include "keycodes.c.generated.h"
#endif
@@ -142,214 +143,6 @@ static uint8_t modifier_keys_table[] = {
NUL
};
static const struct key_name_entry {
int key; // Special key code or ascii value
const char *name; // Name of key
} key_names_table[] = {
{ ' ', "Space" },
{ TAB, "Tab" },
{ K_TAB, "Tab" },
{ NL, "NL" },
{ NL, "NewLine" }, // Alternative name
{ NL, "LineFeed" }, // Alternative name
{ NL, "LF" }, // Alternative name
{ CAR, "CR" },
{ CAR, "Return" }, // Alternative name
{ CAR, "Enter" }, // Alternative name
{ K_BS, "BS" },
{ K_BS, "BackSpace" }, // Alternative name
{ ESC, "Esc" },
{ ESC, "Escape" }, // Alternative name
{ CSI, "CSI" },
{ '|', "Bar" },
{ '\\', "Bslash" },
{ K_DEL, "Del" },
{ K_DEL, "Delete" }, // Alternative name
{ K_KDEL, "kDel" },
{ K_KDEL, "KPPeriod" }, // libtermkey name
{ K_UP, "Up" },
{ K_DOWN, "Down" },
{ K_LEFT, "Left" },
{ K_RIGHT, "Right" },
{ K_XUP, "xUp" },
{ K_XDOWN, "xDown" },
{ K_XLEFT, "xLeft" },
{ K_XRIGHT, "xRight" },
{ K_KUP, "kUp" },
{ K_KUP, "KP8" },
{ K_KDOWN, "kDown" },
{ K_KDOWN, "KP2" },
{ K_KLEFT, "kLeft" },
{ K_KLEFT, "KP4" },
{ K_KRIGHT, "kRight" },
{ K_KRIGHT, "KP6" },
{ K_F1, "F1" },
{ K_F2, "F2" },
{ K_F3, "F3" },
{ K_F4, "F4" },
{ K_F5, "F5" },
{ K_F6, "F6" },
{ K_F7, "F7" },
{ K_F8, "F8" },
{ K_F9, "F9" },
{ K_F10, "F10" },
{ K_F11, "F11" },
{ K_F12, "F12" },
{ K_F13, "F13" },
{ K_F14, "F14" },
{ K_F15, "F15" },
{ K_F16, "F16" },
{ K_F17, "F17" },
{ K_F18, "F18" },
{ K_F19, "F19" },
{ K_F20, "F20" },
{ K_F21, "F21" },
{ K_F22, "F22" },
{ K_F23, "F23" },
{ K_F24, "F24" },
{ K_F25, "F25" },
{ K_F26, "F26" },
{ K_F27, "F27" },
{ K_F28, "F28" },
{ K_F29, "F29" },
{ K_F30, "F30" },
{ K_F31, "F31" },
{ K_F32, "F32" },
{ K_F33, "F33" },
{ K_F34, "F34" },
{ K_F35, "F35" },
{ K_F36, "F36" },
{ K_F37, "F37" },
{ K_F38, "F38" },
{ K_F39, "F39" },
{ K_F40, "F40" },
{ K_F41, "F41" },
{ K_F42, "F42" },
{ K_F43, "F43" },
{ K_F44, "F44" },
{ K_F45, "F45" },
{ K_F46, "F46" },
{ K_F47, "F47" },
{ K_F48, "F48" },
{ K_F49, "F49" },
{ K_F50, "F50" },
{ K_F51, "F51" },
{ K_F52, "F52" },
{ K_F53, "F53" },
{ K_F54, "F54" },
{ K_F55, "F55" },
{ K_F56, "F56" },
{ K_F57, "F57" },
{ K_F58, "F58" },
{ K_F59, "F59" },
{ K_F60, "F60" },
{ K_F61, "F61" },
{ K_F62, "F62" },
{ K_F63, "F63" },
{ K_XF1, "xF1" },
{ K_XF2, "xF2" },
{ K_XF3, "xF3" },
{ K_XF4, "xF4" },
{ K_HELP, "Help" },
{ K_UNDO, "Undo" },
{ K_FIND, "Find" }, // DEC key, often used as 'Home'
{ K_KSELECT, "Select" }, // DEC key, often used as 'End'
{ K_INS, "Insert" },
{ K_INS, "Ins" }, // Alternative name
{ K_KINS, "kInsert" },
{ K_KINS, "KP0" },
{ K_HOME, "Home" },
{ K_KHOME, "kHome" },
{ K_KHOME, "KP7" },
{ K_XHOME, "xHome" },
{ K_ZHOME, "zHome" },
{ K_END, "End" },
{ K_KEND, "kEnd" },
{ K_KEND, "KP1" },
{ K_XEND, "xEnd" },
{ K_ZEND, "zEnd" },
{ K_PAGEUP, "PageUp" },
{ K_PAGEDOWN, "PageDown" },
{ K_KPAGEUP, "kPageUp" },
{ K_KPAGEUP, "KP9" },
{ K_KPAGEDOWN, "kPageDown" },
{ K_KPAGEDOWN, "KP3" },
{ K_KORIGIN, "kOrigin" },
{ K_KORIGIN, "KP5" },
{ K_KPLUS, "kPlus" },
{ K_KPLUS, "KPPlus" },
{ K_KMINUS, "kMinus" },
{ K_KMINUS, "KPMinus" },
{ K_KDIVIDE, "kDivide" },
{ K_KDIVIDE, "KPDiv" },
{ K_KMULTIPLY, "kMultiply" },
{ K_KMULTIPLY, "KPMult" },
{ K_KENTER, "kEnter" },
{ K_KENTER, "KPEnter" },
{ K_KPOINT, "kPoint" },
{ K_KCOMMA, "kComma" },
{ K_KCOMMA, "KPComma" },
{ K_KEQUAL, "kEqual" },
{ K_KEQUAL, "KPEquals" },
{ K_K0, "k0" },
{ K_K1, "k1" },
{ K_K2, "k2" },
{ K_K3, "k3" },
{ K_K4, "k4" },
{ K_K5, "k5" },
{ K_K6, "k6" },
{ K_K7, "k7" },
{ K_K8, "k8" },
{ K_K9, "k9" },
{ '<', "lt" },
{ K_MOUSE, "Mouse" },
{ K_LEFTMOUSE, "LeftMouse" },
{ K_LEFTMOUSE_NM, "LeftMouseNM" },
{ K_LEFTDRAG, "LeftDrag" },
{ K_LEFTRELEASE, "LeftRelease" },
{ K_LEFTRELEASE_NM, "LeftReleaseNM" },
{ K_MOUSEMOVE, "MouseMove" },
{ K_MIDDLEMOUSE, "MiddleMouse" },
{ K_MIDDLEDRAG, "MiddleDrag" },
{ K_MIDDLERELEASE, "MiddleRelease" },
{ K_RIGHTMOUSE, "RightMouse" },
{ K_RIGHTDRAG, "RightDrag" },
{ K_RIGHTRELEASE, "RightRelease" },
{ K_MOUSEDOWN, "ScrollWheelUp" },
{ K_MOUSEUP, "ScrollWheelDown" },
{ K_MOUSELEFT, "ScrollWheelRight" },
{ K_MOUSERIGHT, "ScrollWheelLeft" },
{ K_MOUSEDOWN, "MouseDown" }, // OBSOLETE: Use
{ K_MOUSEUP, "MouseUp" }, // ScrollWheelXXX instead
{ K_X1MOUSE, "X1Mouse" },
{ K_X1DRAG, "X1Drag" },
{ K_X1RELEASE, "X1Release" },
{ K_X2MOUSE, "X2Mouse" },
{ K_X2DRAG, "X2Drag" },
{ K_X2RELEASE, "X2Release" },
{ K_DROP, "Drop" },
{ K_ZERO, "Nul" },
{ K_SNR, "SNR" },
{ K_PLUG, "Plug" },
{ K_IGNORE, "Ignore" },
{ K_COMMAND, "Cmd" },
{ 0, NULL }
// NOTE: When adding a long name update MAX_KEY_NAME_LEN.
};
static struct mousetable {
int pseudo_code; // Code for pseudo mouse event
int button; // Which mouse button is it?