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lint
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@@ -541,30 +541,29 @@ static bool normal_need_additional_char(NormalState *s)
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int flags = nv_cmds[s->idx].cmd_flags;
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bool pending_op = s->oa.op_type != OP_NOP;
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int cmdchar = s->ca.cmdchar;
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return
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// without NV_NCH we never need to check for an additional char
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flags & NV_NCH && (
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// NV_NCH_NOP is set and no operator is pending, get a second char
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((flags & NV_NCH_NOP) == NV_NCH_NOP && !pending_op)
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// NV_NCH_ALW is set, always get a second char
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|| (flags & NV_NCH_ALW) == NV_NCH_ALW
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// 'q' without a pending operator, recording or executing a register,
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// needs to be followed by a second char, examples:
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// - qc => record using register c
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// - q: => open command-line window
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|| (cmdchar == 'q'
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&& !pending_op
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&& reg_recording == 0
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&& reg_executing == 0)
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// 'a' or 'i' after an operator is a text object, examples:
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// - ciw => change inside word
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// - da( => delete parenthesis and everything inside.
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// Also, don't do anything when these keys are received in visual mode
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// so just get another char.
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//
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// TODO(tarruda): Visual state needs to be refactored into a
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// separate state that "inherits" from normal state.
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|| ((cmdchar == 'a' || cmdchar == 'i') && (pending_op || VIsual_active)));
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// without NV_NCH we never need to check for an additional char
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return flags & NV_NCH && (
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// NV_NCH_NOP is set and no operator is pending, get a second char
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((flags & NV_NCH_NOP) == NV_NCH_NOP && !pending_op)
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// NV_NCH_ALW is set, always get a second char
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|| (flags & NV_NCH_ALW) == NV_NCH_ALW
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// 'q' without a pending operator, recording or executing a register,
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// needs to be followed by a second char, examples:
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// - qc => record using register c
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// - q: => open command-line window
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|| (cmdchar == 'q'
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&& !pending_op
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&& reg_recording == 0
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&& reg_executing == 0)
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// 'a' or 'i' after an operator is a text object, examples:
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// - ciw => change inside word
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// - da( => delete parenthesis and everything inside.
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// Also, don't do anything when these keys are received in visual mode
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// so just get another char.
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//
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// TODO(tarruda): Visual state needs to be refactored into a
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// separate state that "inherits" from normal state.
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|| ((cmdchar == 'a' || cmdchar == 'i') && (pending_op || VIsual_active)));
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}
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static bool normal_need_redraw_mode_message(NormalState *s)
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