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api: nvim_get_mode()
Asynchronous API functions are served immediately, which means pending input could change the state of Nvim shortly after an async API function result is returned. nvim_get_mode() is different: - If RPCs are known to be blocked, it responds immediately (without flushing the input/event queue) - else it is handled just-in-time before waiting for input, after pending input was processed. This makes the result more reliable (but not perfect). Internally this is handled as a special case, but _semantically_ nothing has changed: API users never know when input flushes, so this internal special-case doesn't violate that. As far as API users are concerned, nvim_get_mode() is just another asynchronous API function. In all cases nvim_get_mode() never blocks for more than the time it takes to flush the input/event queue (~µs). Note: This doesn't address #6166; nvim_get_mode() will provoke #6166 if e.g. `d` is operator-pending. Closes #6159
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@@ -98,3 +98,52 @@ int get_real_state(void)
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return State;
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}
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/// @returns[allocated] mode string
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char *get_mode(void)
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{
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char *buf = xcalloc(3, sizeof(char));
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if (VIsual_active) {
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if (VIsual_select) {
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buf[0] = (char)(VIsual_mode + 's' - 'v');
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} else {
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buf[0] = (char)VIsual_mode;
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}
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} else if (State == HITRETURN || State == ASKMORE || State == SETWSIZE
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|| State == CONFIRM) {
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buf[0] = 'r';
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if (State == ASKMORE) {
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buf[1] = 'm';
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} else if (State == CONFIRM) {
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buf[1] = '?';
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}
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} else if (State == EXTERNCMD) {
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buf[0] = '!';
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} else if (State & INSERT) {
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if (State & VREPLACE_FLAG) {
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buf[0] = 'R';
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buf[1] = 'v';
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} else if (State & REPLACE_FLAG) {
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buf[0] = 'R';
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} else {
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buf[0] = 'i';
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}
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} else if (State & CMDLINE) {
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buf[0] = 'c';
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if (exmode_active) {
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buf[1] = 'v';
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}
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} else if (exmode_active) {
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buf[0] = 'c';
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buf[1] = 'e';
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} else if (State & TERM_FOCUS) {
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buf[0] = 't';
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} else {
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buf[0] = 'n';
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if (finish_op) {
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buf[1] = 'o';
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}
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}
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return buf;
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}
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