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fix(api/nvim_win_call): share common win_execute logic
We have to be sure that the bugs fixed in the previous patches also apply to nvim_win_call. Checking v8.1.2124 and v8.2.4026 is especially important as these patches were only applied to win_execute, but nvim_win_call is also affected by the same bugs. A lot of win_execute's logic can be shared with nvim_win_call, so factor it out into a common macro to reduce the possibility of this happening again.
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@@ -2181,25 +2181,7 @@ static void f_win_execute(typval_T *argvars, typval_T *rettv, FunPtr fptr)
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rettv->vval.v_string = NULL;
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if (wp != NULL && tp != NULL) {
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pos_T curpos = wp->w_cursor;
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switchwin_T switchwin;
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if (switch_win_noblock(&switchwin, wp, tp, true) == OK) {
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check_cursor();
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execute_common(argvars, rettv, fptr, 1);
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}
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restore_win_noblock(&switchwin, true);
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// Update the status line if the cursor moved.
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if (win_valid(wp) && !equalpos(curpos, wp->w_cursor)) {
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wp->w_redr_status = true;
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}
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// In case the command moved the cursor or changed the Visual area,
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// check it is valid.
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check_cursor();
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if (VIsual_active) {
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check_pos(curbuf, &VIsual);
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}
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WIN_EXECUTE(wp, tp, execute_common(argvars, rettv, fptr, 1));
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}
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}
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