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refactor(ui): devirtualize the ui layer
- The defined interface for the UI is only the RPC protocol. The original UI interface as an array of function pointers fill no function. - On the server, all the UI:s are all RPC channels. - ui.c is only used on the server. - The compositor is a preprocessing step for single-grid UI:s - on the client, ui_client and tui talk directly to each other - we still do module separation, as ui_client.c could form the basis of a libnvim client module later. Items for later PR:s - vim.ui_attach is still an unhappy child, reconsider based on plugin experience. - the flags in ui_events.in.h are still a mess. Can be simplified now. - UX for remote attachment needs more work. - startup for client can be simplified further (think of the millisecs we can save)
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@@ -52,6 +52,41 @@ enum {
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typedef int LineFlags;
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typedef struct {
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uint64_t channel_id;
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#define UI_BUF_SIZE 4096 ///< total buffer size for pending msgpack data.
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/// guaranteed size available for each new event (so packing of simple events
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/// and the header of grid_line will never fail)
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#define EVENT_BUF_SIZE 256
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char buf[UI_BUF_SIZE]; ///< buffer of packed but not yet sent msgpack data
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char *buf_wptr; ///< write head of buffer
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const char *cur_event; ///< name of current event (might get multiple arglists)
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Array call_buf; ///< buffer for constructing a single arg list (max 16 elements!)
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// state for write_cb, while packing a single arglist to msgpack. This
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// might fail due to buffer overflow.
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size_t pack_totlen;
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bool buf_overflow;
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char *temp_buf;
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// We start packing the two outermost msgpack arrays before knowing the total
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// number of elements. Thus track the location where array size will need
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// to be written in the msgpack buffer, once the specific array is finished.
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char *nevents_pos;
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char *ncalls_pos;
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uint32_t nevents; ///< number of distinct events (top-level args to "redraw"
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uint32_t ncalls; ///< number of calls made to the current event (plus one for the name!)
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bool flushed_events; ///< events where sent to client without "flush" event
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int hl_id; // Current highlight for legacy put event.
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Integer cursor_row, cursor_col; // Intended visible cursor position.
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// Position of legacy cursor, used both for drawing and visible user cursor.
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Integer client_row, client_col;
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bool wildmenu_active;
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} UIData;
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struct ui_t {
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bool rgb;
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bool override; ///< Force highest-requested UI capabilities.
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@@ -65,13 +100,9 @@ struct ui_t {
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double pum_col;
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double pum_height;
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double pum_width;
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void *data;
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#ifdef INCLUDE_GENERATED_DECLARATIONS
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# include "ui_events.generated.h"
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#endif
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void (*inspect)(UI *ui, Dictionary *info);
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// TODO(bfredl): integrate into struct!
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UIData data[1];
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};
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typedef struct ui_event_callback {
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