ui: add 'winblend' to support blending of floating windows

Also add `hi blend=` attribute to override transparency of indiviual attributes.
This commit is contained in:
Björn Linse
2019-04-17 22:22:26 +02:00
parent 027ebb23da
commit 4c4d964eeb
16 changed files with 342 additions and 30 deletions

View File

@@ -25,6 +25,7 @@ typedef struct attr_entry {
int16_t rgb_ae_attr, cterm_ae_attr; ///< HlAttrFlags
RgbValue rgb_fg_color, rgb_bg_color, rgb_sp_color;
int cterm_fg_color, cterm_bg_color;
int hl_blend;
} HlAttrs;
#define HLATTRS_INIT (HlAttrs) { \