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refactor: move Arena and ArenaMem to memory_defs.h (#26240)
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@@ -1,14 +1,13 @@
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#pragma once
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#include <stdbool.h>
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#include <stddef.h> // IWYU pragma: keep
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#include <string.h>
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#include "nvim/ascii.h"
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#include "nvim/buffer_defs.h"
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#include "nvim/grid_defs.h" // IWYU pragma: export
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#include "nvim/macros.h"
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#include "nvim/mbyte.h"
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#include "nvim/memory.h"
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#include "nvim/pos.h"
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/// By default, all windows are drawn on a single rectangular grid, represented by
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