ui: don't crash when 'writedelay' is set and redrawing inside an event handler

This commit is contained in:
Björn Linse
2018-06-28 18:54:50 +02:00
parent 12481781a0
commit 5efab06198

View File

@@ -442,7 +442,7 @@ void ui_puts(uint8_t *str)
if (p_wd) { // 'writedelay': flush & delay each time.
ui_flush();
uint64_t wd = (uint64_t)labs(p_wd);
os_delay(wd, false);
os_microdelay(wd * 1000u, true);
}
}
}