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Add automatic generation of headers
- The 'stripdecls.py' script replaces declarations in all headers by includes to generated headers. `ag '#\s*if(?!ndef NEOVIM_).*((?!#\s*endif).*\n)*#ifdef INCLUDE_GENERATED'` was used for this. - Add and integrate gendeclarations.lua into the build system to generate the required includes. - Add -Wno-unused-function - Made a bunch of old-style definitions ANSI This adds a requirement: all type and structure definitions must be present before INCLUDE_GENERATED_DECLARATIONS-protected include. Warning: mch_expandpath (path.h.generated.h) was moved manually. So far it is the only exception.
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@@ -1,68 +1,8 @@
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#ifndef NVIM_SCREEN_H
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#define NVIM_SCREEN_H
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/* screen.c */
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void redraw_later(int type);
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void redraw_win_later(win_T *wp, int type);
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void redraw_later_clear(void);
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void redraw_all_later(int type);
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void redraw_curbuf_later(int type);
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void redraw_buf_later(buf_T *buf, int type);
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int redraw_asap(int type);
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void redrawWinline(linenr_T lnum, int invalid);
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void update_curbuf(int type);
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void update_screen(int type);
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int conceal_cursor_line(win_T *wp);
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void conceal_check_cursur_line(void);
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void update_single_line(win_T *wp, linenr_T lnum);
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void update_debug_sign(buf_T *buf, linenr_T lnum);
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void rl_mirror(char_u *str);
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void status_redraw_all(void);
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void status_redraw_curbuf(void);
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void redraw_statuslines(void);
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void win_redraw_last_status(frame_T *frp);
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void win_redr_status_matches(expand_T *xp, int num_matches, char_u *
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*matches, int match,
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int showtail);
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void win_redr_status(win_T *wp);
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int stl_connected(win_T *wp);
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int get_keymap_str(win_T *wp, char_u *buf, int len);
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void screen_putchar(int c, int row, int col, int attr);
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void screen_getbytes(int row, int col, char_u *bytes, int *attrp);
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void screen_puts(char_u *text, int row, int col, int attr);
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void screen_puts_len(char_u *text, int len, int row, int col, int attr);
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void screen_stop_highlight(void);
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void reset_cterm_colors(void);
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void screen_draw_rectangle(int row, int col, int height, int width,
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int invert);
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void screen_fill(int start_row, int end_row, int start_col, int end_col,
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int c1, int c2,
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int attr);
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void check_for_delay(int check_msg_scroll);
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int screen_valid(int doclear);
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void screenalloc(int doclear);
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void free_screenlines(void);
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void screenclear(void);
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int can_clear(char_u *p);
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void screen_start(void);
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void windgoto(int row, int col);
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void setcursor(void);
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int win_ins_lines(win_T *wp, int row, int line_count, int invalid,
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int mayclear);
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int win_del_lines(win_T *wp, int row, int line_count, int invalid,
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int mayclear);
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int screen_ins_lines(int off, int row, int line_count, int end,
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win_T *wp);
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int screen_del_lines(int off, int row, int line_count, int end,
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int force,
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win_T *wp);
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int showmode(void);
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void unshowmode(int force);
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void get_trans_bufname(buf_T *buf);
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int redrawing(void);
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int messaging(void);
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void showruler(int always);
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int number_width(win_T *wp);
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int screen_screencol(void);
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int screen_screenrow(void);
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#ifdef INCLUDE_GENERATED_DECLARATIONS
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# include "screen.h.generated.h"
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#endif
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#endif /* NVIM_SCREEN_H */
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