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fix(event-loop): call vpeekc() directly first to check for character
Expand mappings first by calling `vpeekc()` directly.
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@@ -39,10 +39,16 @@ void state_enter(VimState *s)
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int key;
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getkey:
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if (char_avail() || using_script() || input_available()) {
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// Don't block for events if there's a character already available for
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// processing. Characters can come from mappings, scripts and other
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// sources, so this scenario is very common.
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// Expand mappings first by calling vpeekc() directly.
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// - If vpeekc() returns non-NUL, there is a character already available for processing, so
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// don't block for events. vgetc() may still block, in case of an incomplete UTF-8 sequence.
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// - If vpeekc() returns NUL, vgetc() will block, and there are three cases:
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// - There is no input available.
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// - All of available input maps to an empty string.
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// - There is an incomplete mapping.
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// A blocking wait for a character should only be done in the third case, which is the only
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// case of the three where typebuf.tb_len > 0 after vpeekc() returns NUL.
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if (vpeekc() != NUL || typebuf.tb_len > 0) {
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key = safe_vgetc();
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} else if (!multiqueue_empty(main_loop.events)) {
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// Event was made available after the last multiqueue_process_events call
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@@ -55,9 +61,11 @@ getkey:
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// mapping engine.
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(void)os_inchar(NULL, 0, -1, 0, main_loop.events);
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// If an event was put into the queue, we send K_EVENT directly.
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key = !multiqueue_empty(main_loop.events)
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? K_EVENT
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: safe_vgetc();
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if (!multiqueue_empty(main_loop.events)) {
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key = K_EVENT;
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} else {
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goto getkey;
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}
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}
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if (key == K_EVENT) {
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