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refactor: replace char_u variables and functions with char
Work on https://github.com/neovim/neovim/issues/459
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@@ -1148,15 +1148,15 @@ typedef struct VimMenu vimmenu_T;
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struct VimMenu {
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int modes; ///< Which modes is this menu visible for
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int enabled; ///< for which modes the menu is enabled
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char_u *name; ///< Name of menu, possibly translated
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char_u *dname; ///< Displayed Name ("name" without '&')
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char_u *en_name; ///< "name" untranslated, NULL when
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char *name; ///< Name of menu, possibly translated
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char *dname; ///< Displayed Name ("name" without '&')
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char *en_name; ///< "name" untranslated, NULL when
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///< was not translated
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char_u *en_dname; ///< NULL when "dname" untranslated
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char *en_dname; ///< NULL when "dname" untranslated
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int mnemonic; ///< mnemonic key (after '&')
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char_u *actext; ///< accelerator text (after TAB)
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char *actext; ///< accelerator text (after TAB)
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long priority; ///< Menu order priority
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char_u *strings[MENU_MODES]; ///< Mapped string for each mode
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char *strings[MENU_MODES]; ///< Mapped string for each mode
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int noremap[MENU_MODES]; ///< A \ref REMAP_VALUES flag for each mode
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bool silent[MENU_MODES]; ///< A silent flag for each mode
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vimmenu_T *children; ///< Children of sub-menu
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