fix(ui): require window-local value to show winbar on floating windows (#18773)

Previously, there was a bug where setting the local value of 'winbar' to
itself would cause winbar to appear on a floating window, which is
undesirable. This fix makes it so that it's explicitly required for the
window-local value of 'winbar' for a floating window to be set in order
for winbar to be shown on that window.
This commit is contained in:
Famiu Haque
2022-05-28 04:57:20 +06:00
committed by GitHub
parent e2940d3c79
commit 826462a8f0
3 changed files with 48 additions and 1 deletions

View File

@@ -7004,6 +7004,10 @@ A jump table for the options with a short description can be found at |Q_op|.
When changing something that is used in 'winbar' that does not trigger
it to be updated, use |:redrawstatus|.
Floating windows do not use the global value of 'winbar'. The
window-local value of 'winbar' must be set for a floating window to
have a window bar.
This option cannot be set in a modeline when 'modelineexpr' is off.
*'winblend'* *'winbl'*

View File

@@ -6689,7 +6689,10 @@ static void last_status_rec(frame_T *fr, bool statusline, bool is_stl_global)
void set_winbar(void)
{
FOR_ALL_WINDOWS_IN_TAB(wp, curtab) {
int winbar_height = (*p_wbr != NUL || *wp->w_p_wbr != NUL) ? 1 : 0;
// Require the local value to be set in order to show winbar on a floating window.
int winbar_height = wp->w_floating ? ((*wp->w_p_wbr != NUL) ? 1 : 0)
: ((*p_wbr != NUL || *wp->w_p_wbr != NUL) ? 1 : 0);
if (wp->w_winbar_height != winbar_height) {
wp->w_winbar_height = winbar_height;
win_set_inner_size(wp);

View File

@@ -23,6 +23,8 @@ describe('winbar', function()
[5] = {bold = true, foreground = Screen.colors.Red},
[6] = {foreground = Screen.colors.Blue},
[7] = {background = Screen.colors.LightGrey},
[8] = {background = Screen.colors.LightMagenta},
[9] = {bold = true, foreground = Screen.colors.Blue, background = Screen.colors.LightMagenta},
})
meths.set_option('winbar', 'Set Up The Bars')
end)
@@ -399,6 +401,7 @@ describe('winbar', function()
]])
eq(1, meths.get_option('cmdheight'))
end)
it('properly equalizes window height for window-local value', function()
command('set equalalways | set winbar= | setlocal winbar=a | split')
command('setlocal winbar= | split')
@@ -419,4 +422,41 @@ describe('winbar', function()
|
]])
end)
it('requires window-local value for floating windows', function()
local win = meths.open_win(0, false, { relative = 'editor', row = 2, col = 10, height = 7,
width = 30 })
meths.set_option_value('winbar', 'bar', {})
screen:expect{grid=[[
{1:bar }|
^ |
{3:~ }{8: }{3: }|
{3:~ }{9:~ }{3: }|
{3:~ }{9:~ }{3: }|
{3:~ }{9:~ }{3: }|
{3:~ }{9:~ }{3: }|
{3:~ }{9:~ }{3: }|
{3:~ }{9:~ }{3: }|
{3:~ }|
{3:~ }|
{3:~ }|
|
]]}
meths.set_option_value('winbar', 'floaty bar', { scope = 'local', win = win.id })
screen:expect{grid=[[
{1:bar }|
^ |
{3:~ }{1:floaty bar }{3: }|
{3:~ }{8: }{3: }|
{3:~ }{9:~ }{3: }|
{3:~ }{9:~ }{3: }|
{3:~ }{9:~ }{3: }|
{3:~ }{9:~ }{3: }|
{3:~ }{9:~ }{3: }|
{3:~ }|
{3:~ }|
{3:~ }|
|
]]}
end)
end)