fix: close floating windows when calling win_close()

This commit is contained in:
Rom Grk
2021-04-17 17:33:59 -04:00
committed by Lewis Russell
parent a73360a09a
commit 85ae04dbfd
10 changed files with 80 additions and 31 deletions

View File

@@ -846,7 +846,7 @@ void goto_buffer(exarg_T *eap, int start, int dir, int count)
enter_cleanup(&cs);
// Quitting means closing the split window, nothing else.
win_close(curwin, true);
win_close(curwin, true, false);
swap_exists_action = SEA_NONE;
swap_exists_did_quit = true;
@@ -1237,7 +1237,7 @@ int do_buffer(int action, int start, int dir, int count, int forceit)
while (buf == curbuf
&& !(curwin->w_closing || curwin->w_buffer->b_locked > 0)
&& (!ONE_WINDOW || first_tabpage->tp_next != NULL)) {
if (win_close(curwin, false) == FAIL) {
if (win_close(curwin, false, false) == FAIL) {
break;
}
}
@@ -4822,7 +4822,7 @@ void do_arg_all(int count, int forceit, int keep_tabs)
&& (first_tabpage->tp_next == NULL || !had_tab)) {
use_firstwin = true;
} else {
win_close(wp, !buf_hide(buf) && !bufIsChanged(buf));
win_close(wp, !buf_hide(buf) && !bufIsChanged(buf), false);
// check if autocommands removed the next window
if (!win_valid(wpnext)) {
// start all over...
@@ -5013,7 +5013,7 @@ void ex_buffer_all(exarg_T *eap)
&& !ONE_WINDOW
&& !(wp->w_closing
|| wp->w_buffer->b_locked > 0)) {
win_close(wp, false);
win_close(wp, false, false);
wpnext = firstwin; // just in case an autocommand does
// something strange with windows
tpnext = first_tabpage; // start all over...
@@ -5094,7 +5094,7 @@ void ex_buffer_all(exarg_T *eap)
enter_cleanup(&cs);
// User selected Quit at ATTENTION prompt; close this window.
win_close(curwin, true);
win_close(curwin, true, false);
open_wins--;
swap_exists_action = SEA_NONE;
swap_exists_did_quit = true;
@@ -5136,7 +5136,7 @@ void ex_buffer_all(exarg_T *eap)
// BufWrite Autocommands made the window invalid, start over
wp = lastwin;
} else if (r) {
win_close(wp, !buf_hide(wp->w_buffer));
win_close(wp, !buf_hide(wp->w_buffer), false);
open_wins--;
wp = lastwin;
} else {