refactor: the long goodbye

long is 32 bits on windows, while it is 64 bits on other architectures.
This makes the type suboptimal for a codebase meant to be
cross-platform. Replace it with more appropriate integer types.
This commit is contained in:
dundargoc
2023-09-29 14:58:48 +02:00
committed by dundargoc
parent dacd34364f
commit 8e932480f6
52 changed files with 280 additions and 290 deletions

View File

@@ -1678,7 +1678,7 @@ static int *mb_str2wide(const char *s)
/// @param prefixcnt when "prefixtree" is true: prefix count
///
/// @return zero when OK, SP_ value for an error.
static int spell_read_tree(FILE *fd, uint8_t **bytsp, long *bytsp_len, idx_T **idxsp,
static int spell_read_tree(FILE *fd, uint8_t **bytsp, int *bytsp_len, idx_T **idxsp,
bool prefixtree, int prefixcnt)
FUNC_ATTR_NONNULL_ARG(1, 2, 4)
{
@@ -4214,7 +4214,7 @@ static int node_compress(spellinfo_T *spin, wordnode_T *node, hashtab_T *ht, int
wordnode_T *child;
hash_T hash;
hashitem_T *hi;
long len = 0;
int len = 0;
unsigned nr, n;
int compressed = 0;
@@ -4262,7 +4262,7 @@ static int node_compress(spellinfo_T *spin, wordnode_T *node, hashtab_T *ht, int
}
}
}
*tot += (int)len + 1; // add one for the node that stores the length
*tot += len + 1; // add one for the node that stores the length
// Make a hash key for the node and its siblings, so that we can quickly
// find a lookalike node. This must be done after compressing the sibling