'inccommand': Detect "non-interactive", "too slow".

command_line_changed:
  - Check (current_SID == 0) instead of KeyTyped
    - We want to update during mappings (KeyTyped is false then).
  - Check vpeekc_any()
    - Avoids unnecessary work.
    - Avoids triggering live preview during macros.
    - Caveat: This makes the redraw "stutter" if user spams (holds a key)
      in the replace pattern. But that scenario is not important.
  - Update screen if the command is changed to a non-live command.
    (`s->live` goes from true => false) => clears the preview
command_line_execute:
  - Let CTRL-C cancel live preview
do_sub:
  - Enforce a time limit ('redrawtime').
  - Unset 'inccommand' if time limit is reached.

Closes #5602
Closes #5585
This commit is contained in:
Justin M. Keyes
2016-11-14 04:16:13 +01:00
parent 4539d867d4
commit 91507c271e
5 changed files with 78 additions and 58 deletions

View File

@@ -1583,29 +1583,27 @@ vungetc ( /* unget one character (can only be done once!) */
old_mouse_col = mouse_col;
}
/*
* get a character:
* 1. from the stuffbuffer
* This is used for abbreviated commands like "D" -> "d$".
* Also used to redo a command for ".".
* 2. from the typeahead buffer
* Stores text obtained previously but not used yet.
* Also stores the result of mappings.
* Also used for the ":normal" command.
* 3. from the user
* This may do a blocking wait if "advance" is TRUE.
*
* if "advance" is TRUE (vgetc()):
* really get the character.
* KeyTyped is set to TRUE in the case the user typed the key.
* KeyStuffed is TRUE if the character comes from the stuff buffer.
* if "advance" is FALSE (vpeekc()):
* just look whether there is a character available.
*
* When "no_mapping" is zero, checks for mappings in the current mode.
* Only returns one byte (of a multi-byte character).
* K_SPECIAL and CSI may be escaped, need to get two more bytes then.
*/
/// get a character:
/// 1. from the stuffbuffer
/// This is used for abbreviated commands like "D" -> "d$".
/// Also used to redo a command for ".".
/// 2. from the typeahead buffer
/// Stores text obtained previously but not used yet.
/// Also stores the result of mappings.
/// Also used for the ":normal" command.
/// 3. from the user
/// This may do a blocking wait if "advance" is TRUE.
///
/// if "advance" is TRUE (vgetc()):
/// really get the character.
/// KeyTyped is set to TRUE in the case the user typed the key.
/// KeyStuffed is TRUE if the character comes from the stuff buffer.
/// if "advance" is FALSE (vpeekc()):
/// just look whether there is a character available.
///
/// When "no_mapping" is zero, checks for mappings in the current mode.
/// Only returns one byte (of a multi-byte character).
/// K_SPECIAL and CSI may be escaped, need to get two more bytes then.
static int vgetorpeek(int advance)
{
int c, c1;