fix(float): make screen*() functions respect floating windows

Resolves #19013.
This commit is contained in:
Evgeni Chasnovski
2022-06-19 16:08:43 +03:00
parent 7b2b44bce4
commit 9f28eddfab
4 changed files with 112 additions and 23 deletions

View File

@@ -8035,14 +8035,15 @@ static void f_screenattr(typval_T *argvars, typval_T *rettv, FunPtr fptr)
{
int c;
ScreenGrid *grid;
int row = (int)tv_get_number_chk(&argvars[0], NULL) - 1;
int col = (int)tv_get_number_chk(&argvars[1], NULL) - 1;
if (row < 0 || row >= default_grid.rows
|| col < 0 || col >= default_grid.cols) {
screenchar_adjust(&grid, &row, &col);
if (row < 0 || row >= grid->rows || col < 0 || col >= grid->cols) {
c = -1;
} else {
ScreenGrid *grid = &default_grid;
screenchar_adjust_grid(&grid, &row, &col);
c = grid->attrs[grid->line_offset[row] + col];
}
rettv->vval.v_number = c;
@@ -8053,14 +8054,15 @@ static void f_screenchar(typval_T *argvars, typval_T *rettv, FunPtr fptr)
{
int c;
ScreenGrid *grid;
int row = tv_get_number_chk(&argvars[0], NULL) - 1;
int col = tv_get_number_chk(&argvars[1], NULL) - 1;
if (row < 0 || row >= default_grid.rows
|| col < 0 || col >= default_grid.cols) {
screenchar_adjust(&grid, &row, &col);
if (row < 0 || row >= grid->rows || col < 0 || col >= grid->cols) {
c = -1;
} else {
ScreenGrid *grid = &default_grid;
screenchar_adjust_grid(&grid, &row, &col);
c = utf_ptr2char((char *)grid->chars[grid->line_offset[row] + col]);
}
rettv->vval.v_number = c;
@@ -8069,15 +8071,16 @@ static void f_screenchar(typval_T *argvars, typval_T *rettv, FunPtr fptr)
/// "screenchars()" function
static void f_screenchars(typval_T *argvars, typval_T *rettv, FunPtr fptr)
{
ScreenGrid *grid;
int row = tv_get_number_chk(&argvars[0], NULL) - 1;
int col = tv_get_number_chk(&argvars[1], NULL) - 1;
if (row < 0 || row >= default_grid.rows
|| col < 0 || col >= default_grid.cols) {
screenchar_adjust(&grid, &row, &col);
if (row < 0 || row >= grid->rows || col < 0 || col >= grid->cols) {
tv_list_alloc_ret(rettv, 0);
return;
}
ScreenGrid *grid = &default_grid;
screenchar_adjust_grid(&grid, &row, &col);
int pcc[MAX_MCO];
int c = utfc_ptr2char(grid->chars[grid->line_offset[row] + col], pcc);
int composing_len = 0;
@@ -8136,14 +8139,17 @@ static void f_screenstring(typval_T *argvars, typval_T *rettv, FunPtr fptr)
{
rettv->vval.v_string = NULL;
rettv->v_type = VAR_STRING;
ScreenGrid *grid;
int row = tv_get_number_chk(&argvars[0], NULL) - 1;
int col = tv_get_number_chk(&argvars[1], NULL) - 1;
if (row < 0 || row >= default_grid.rows
|| col < 0 || col >= default_grid.cols) {
screenchar_adjust(&grid, &row, &col);
if (row < 0 || row >= grid->rows || col < 0 || col >= grid->cols) {
return;
}
ScreenGrid *grid = &default_grid;
screenchar_adjust_grid(&grid, &row, &col);
rettv->vval.v_string = (char *)vim_strsave(grid->chars[grid->line_offset[row] + col]);
}