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fix(float): make screen*()
functions respect floating windows
Resolves #19013.
This commit is contained in:
69
test/functional/vimscript/screenchar_spec.lua
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69
test/functional/vimscript/screenchar_spec.lua
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@@ -0,0 +1,69 @@
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local helpers = require('test.functional.helpers')(after_each)
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local clear, eq, neq = helpers.clear, helpers.eq, helpers.neq
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local command, meths, funcs = helpers.command, helpers.meths, helpers.funcs
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local tbl_deep_extend = helpers.tbl_deep_extend
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-- Set up two overlapping floating windows
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local setup_floating_windows = function()
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local base_opts = {
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relative = 'editor',
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height = 1,
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width = 2,
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anchor = 'NW',
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style = 'minimal',
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border = 'none',
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}
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local bufnr_1 = meths.create_buf(false, true)
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meths.buf_set_lines(bufnr_1, 0, -1, true, { 'aa' })
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local opts_1 = tbl_deep_extend('force', { row = 0, col = 0, zindex = 11 }, base_opts)
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meths.open_win(bufnr_1, false, opts_1)
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local bufnr_2 = meths.create_buf(false, true)
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meths.buf_set_lines(bufnr_2, 0, -1, true, { 'bb' })
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local opts_2 = tbl_deep_extend('force', { row = 0, col = 1, zindex = 10 }, base_opts)
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meths.open_win(bufnr_2, false, opts_2)
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command('redraw')
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end
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describe('screenchar() and family respect floating windows', function()
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before_each(function()
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clear()
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-- These commands result into visible text `aabc`.
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-- `aab` - from floating windows, `c` - from text in regular window.
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meths.buf_set_lines(0, 0, -1, true, { 'cccc' })
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setup_floating_windows()
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end)
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it('screenattr()', function()
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local attr_1 = funcs.screenattr(1, 1)
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local attr_2 = funcs.screenattr(1, 2)
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local attr_3 = funcs.screenattr(1, 3)
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local attr_4 = funcs.screenattr(1, 4)
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eq(attr_1, attr_2)
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eq(attr_1, attr_3)
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neq(attr_1, attr_4)
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end)
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it('screenchar()', function()
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eq(97, funcs.screenchar(1, 1))
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eq(97, funcs.screenchar(1, 2))
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eq(98, funcs.screenchar(1, 3))
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eq(99, funcs.screenchar(1, 4))
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end)
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it('screenchars()', function()
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eq({ 97 }, funcs.screenchars(1, 1))
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eq({ 97 }, funcs.screenchars(1, 2))
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eq({ 98 }, funcs.screenchars(1, 3))
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eq({ 99 }, funcs.screenchars(1, 4))
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end)
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it('screenstring()', function()
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eq('a', funcs.screenstring(1, 1))
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eq('a', funcs.screenstring(1, 2))
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eq('b', funcs.screenstring(1, 3))
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eq('c', funcs.screenstring(1, 4))
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end)
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end)
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