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feat(treesitter): upstream get_named_children() as a node method
Util from the nvim-treesitter project.
This commit is contained in:
@@ -88,6 +88,7 @@ static struct luaL_Reg node_meta[] = {
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{ "prev_sibling", node_prev_sibling },
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{ "prev_sibling", node_prev_sibling },
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{ "next_named_sibling", node_next_named_sibling },
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{ "next_named_sibling", node_next_named_sibling },
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{ "prev_named_sibling", node_prev_named_sibling },
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{ "prev_named_sibling", node_prev_named_sibling },
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{ "named_children", node_named_children },
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{ NULL, NULL }
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{ NULL, NULL }
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};
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};
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@@ -1062,6 +1063,31 @@ static int node_prev_named_sibling(lua_State *L)
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return 1;
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return 1;
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}
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}
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static int node_named_children(lua_State *L)
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{
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TSNode source;
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if (!node_check(L, 1, &source)) {
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return 0;
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}
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TSTreeCursor cursor = ts_tree_cursor_new(source);
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lua_newtable(L);
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int curr_index = 0;
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if (ts_tree_cursor_goto_first_child(&cursor)) {
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do {
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TSNode node = ts_tree_cursor_current_node(&cursor);
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if (ts_node_is_named(node)) {
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push_node(L, node, 1);
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lua_rawseti(L, -2, ++curr_index);
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}
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} while (ts_tree_cursor_goto_next_sibling(&cursor));
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}
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ts_tree_cursor_delete(&cursor);
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return 1;
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}
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/// assumes the match table being on top of the stack
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/// assumes the match table being on top of the stack
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static void set_match(lua_State *L, TSQueryMatch *match, int nodeidx)
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static void set_match(lua_State *L, TSQueryMatch *match, int nodeidx)
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{
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{
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@@ -59,4 +59,22 @@ describe('treesitter node API', function()
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exec_lua 'node = node:prev_named_sibling()'
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exec_lua 'node = node:prev_named_sibling()'
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eq('int x', lua_eval('node_text(node)'))
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eq('int x', lua_eval('node_text(node)'))
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end)
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end)
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it('can retrieve the children of a node', function()
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insert([[
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int main() {
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int x = 3;
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}]])
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local len = exec_lua([[
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tree = vim.treesitter.get_parser(0, "c"):parse()[1]
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node = tree:root():child(0)
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children = node:named_children()
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return #children
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]])
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eq(3, len)
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eq('<node compound_statement>', lua_eval('tostring(children[3])'))
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end)
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end)
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end)
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