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fix(inccommand): deal with unsynced undo (#20041)
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@@ -136,6 +136,7 @@ typedef struct cmdpreview_win_info {
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typedef struct cmdpreview_buf_info {
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buf_T *buf;
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bool save_b_u_synced;
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time_t save_b_u_time_cur;
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long save_b_u_seq_cur;
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u_header_T *save_b_u_newhead;
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@@ -2131,6 +2132,7 @@ static void cmdpreview_prepare(CpInfo *cpinfo)
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CpBufInfo cp_bufinfo;
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cp_bufinfo.buf = buf;
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cp_bufinfo.save_b_u_synced = buf->b_u_synced;
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cp_bufinfo.save_b_u_time_cur = buf->b_u_time_cur;
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cp_bufinfo.save_b_u_seq_cur = buf->b_u_seq_cur;
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cp_bufinfo.save_b_u_newhead = buf->b_u_newhead;
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@@ -2168,6 +2170,8 @@ static void cmdpreview_prepare(CpInfo *cpinfo)
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cmdmod.cmod_split = 0; // Disable :leftabove/botright modifiers
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cmdmod.cmod_tab = 0; // Disable :tab modifier
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cmdmod.cmod_flags |= CMOD_NOSWAPFILE; // Disable swap for preview buffer
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u_sync(true);
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}
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// Restore the state of buffers and windows before command preview.
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@@ -2200,6 +2204,11 @@ static void cmdpreview_restore_state(CpInfo *cpinfo)
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buf->b_u_newhead = cp_bufinfo.save_b_u_newhead;
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buf->b_u_time_cur = cp_bufinfo.save_b_u_time_cur;
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}
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if (buf->b_u_curhead == NULL) {
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buf->b_u_synced = cp_bufinfo.save_b_u_synced;
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}
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if (cp_bufinfo.save_changedtick != buf_get_changedtick(buf)) {
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buf_set_changedtick(buf, cp_bufinfo.save_changedtick);
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}
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@@ -3047,6 +3047,43 @@ it(":substitute doesn't crash with inccommand, if undo is empty #12932", functio
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assert_alive()
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end)
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it(':substitute with inccommand works properly if undo is not synced #20029', function()
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local screen = Screen.new(30, 6)
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clear()
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common_setup(screen, 'nosplit', 'foo\nbar\nbaz')
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meths.set_keymap('x', '<F2>', '<Esc>`<Oaaaaa asdf<Esc>`>obbbbb asdf<Esc>V`<k:s/asdf/', {})
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feed('gg0<C-V>lljj<F2>')
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screen:expect([[
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aaaaa |
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foo |
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bar |
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baz |
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bbbbb |
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:'<,'>s/asdf/^ |
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]])
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feed('hjkl')
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screen:expect([[
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aaaaa {12:hjkl} |
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foo |
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bar |
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baz |
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bbbbb {12:hjkl} |
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:'<,'>s/asdf/hjkl^ |
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]])
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feed('<CR>')
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expect([[
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aaaaa hjkl
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foo
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bar
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baz
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bbbbb hjkl]])
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feed('u')
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expect([[
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foo
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bar
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baz]])
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end)
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it('long :%s/ with inccommand does not collapse cmdline', function()
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local screen = Screen.new(10,5)
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clear()
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