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refactor: move some constants out of vim_defs.h (#26298)
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@@ -6,28 +6,31 @@
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#include "nvim/mark_defs.h"
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#include "nvim/pos_defs.h"
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/// Size in bytes of the hash used in the undo file.
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enum { UNDO_HASH_SIZE = 32, };
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typedef struct u_header u_header_T;
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// Structure to store info about the Visual area.
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/// Structure to store info about the Visual area.
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typedef struct {
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pos_T vi_start; // start pos of last VIsual
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pos_T vi_end; // end position of last VIsual
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int vi_mode; // VIsual_mode of last VIsual
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colnr_T vi_curswant; // MAXCOL from w_curswant
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pos_T vi_start; ///< start pos of last VIsual
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pos_T vi_end; ///< end position of last VIsual
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int vi_mode; ///< VIsual_mode of last VIsual
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colnr_T vi_curswant; ///< MAXCOL from w_curswant
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} visualinfo_T;
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#include "nvim/buffer_defs.h"
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typedef struct u_entry u_entry_T;
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struct u_entry {
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u_entry_T *ue_next; // pointer to next entry in list
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linenr_T ue_top; // number of line above undo block
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linenr_T ue_bot; // number of line below undo block
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linenr_T ue_lcount; // linecount when u_save called
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char **ue_array; // array of lines in undo block
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linenr_T ue_size; // number of lines in ue_array
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u_entry_T *ue_next; ///< pointer to next entry in list
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linenr_T ue_top; ///< number of line above undo block
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linenr_T ue_bot; ///< number of line below undo block
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linenr_T ue_lcount; ///< linecount when u_save called
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char **ue_array; ///< array of lines in undo block
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linenr_T ue_size; ///< number of lines in ue_array
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#ifdef U_DEBUG
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int ue_magic; // magic number to check allocation
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int ue_magic; ///< magic number to check allocation
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#endif
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};
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@@ -35,40 +38,42 @@ struct u_header {
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// The following have a pointer and a number. The number is used when reading
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// the undo file in u_read_undo()
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union {
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u_header_T *ptr; // pointer to next undo header in list
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u_header_T *ptr; ///< pointer to next undo header in list
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int seq;
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} uh_next;
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union {
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u_header_T *ptr; // pointer to previous header in list
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u_header_T *ptr; ///< pointer to previous header in list
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int seq;
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} uh_prev;
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union {
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u_header_T *ptr; // pointer to next header for alt. redo
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u_header_T *ptr; ///< pointer to next header for alt. redo
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int seq;
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} uh_alt_next;
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union {
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u_header_T *ptr; // pointer to previous header for alt. redo
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u_header_T *ptr; ///< pointer to previous header for alt. redo
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int seq;
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} uh_alt_prev;
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int uh_seq; // sequence number, higher == newer undo
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int uh_walk; // used by undo_time()
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u_entry_T *uh_entry; // pointer to first entry
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u_entry_T *uh_getbot_entry; // pointer to where ue_bot must be set
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pos_T uh_cursor; // cursor position before saving
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int uh_seq; ///< sequence number, higher == newer undo
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int uh_walk; ///< used by undo_time()
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u_entry_T *uh_entry; ///< pointer to first entry
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u_entry_T *uh_getbot_entry; ///< pointer to where ue_bot must be set
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pos_T uh_cursor; ///< cursor position before saving
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colnr_T uh_cursor_vcol;
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int uh_flags; // see below
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fmark_T uh_namedm[NMARKS]; // marks before undo/after redo
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extmark_undo_vec_t uh_extmark; // info to move extmarks
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visualinfo_T uh_visual; // Visual areas before undo/after redo
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time_t uh_time; // timestamp when the change was made
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int uh_save_nr; // set when the file was saved after the
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// changes in this block
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int uh_flags; ///< see below
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fmark_T uh_namedm[NMARKS]; ///< marks before undo/after redo
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extmark_undo_vec_t uh_extmark; ///< info to move extmarks
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visualinfo_T uh_visual; ///< Visual areas before undo/after redo
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time_t uh_time; ///< timestamp when the change was made
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int uh_save_nr; ///< set when the file was saved after the
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///< changes in this block
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#ifdef U_DEBUG
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int uh_magic; // magic number to check allocation
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int uh_magic; ///< magic number to check allocation
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#endif
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};
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// values for uh_flags
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#define UH_CHANGED 0x01 // b_changed flag before undo/after redo
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#define UH_EMPTYBUF 0x02 // buffer was empty
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#define UH_RELOAD 0x04 // buffer was reloaded
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/// values for uh_flags
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enum {
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UH_CHANGED = 0x01, ///< b_changed flag before undo/after redo
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UH_EMPTYBUF = 0x02, ///< buffer was empty
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UH_RELOAD = 0x04, ///< buffer was reloaded
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};
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