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refactor: follow style guide
- reduce variable scope - prefer initialization over declaration and assignment
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@@ -1943,14 +1943,12 @@ char *parse_spelllang(win_T *wp)
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int c;
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char lang[MAXWLEN + 1];
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char spf_name[MAXPATHL];
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int len;
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char *p;
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int round;
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char *spf;
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char *use_region = NULL;
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bool dont_use_region = false;
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bool nobreak = false;
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langp_T *lp, *lp2;
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static bool recursive = false;
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char *ret_msg = NULL;
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char *spl_copy;
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@@ -1980,7 +1978,7 @@ char *parse_spelllang(win_T *wp)
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// Get one language name.
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copy_option_part(&splp, lang, MAXWLEN, ",");
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region = NULL;
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len = (int)strlen(lang);
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int len = (int)strlen(lang);
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if (!valid_spelllang(lang)) {
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continue;
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@@ -2187,7 +2185,7 @@ char *parse_spelllang(win_T *wp)
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// REP items. If the language doesn't support it itself use another one
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// with the same name. E.g. for "en-math" use "en".
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for (int i = 0; i < ga.ga_len; i++) {
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lp = LANGP_ENTRY(ga, i);
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langp_T *lp = LANGP_ENTRY(ga, i);
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// sound folding
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if (!GA_EMPTY(&lp->lp_slang->sl_sal)) {
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@@ -2196,7 +2194,7 @@ char *parse_spelllang(win_T *wp)
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} else {
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// find first similar language that does sound folding
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for (int j = 0; j < ga.ga_len; j++) {
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lp2 = LANGP_ENTRY(ga, j);
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langp_T *lp2 = LANGP_ENTRY(ga, j);
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if (!GA_EMPTY(&lp2->lp_slang->sl_sal)
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&& strncmp(lp->lp_slang->sl_name,
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lp2->lp_slang->sl_name, 2) == 0) {
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@@ -2213,7 +2211,7 @@ char *parse_spelllang(win_T *wp)
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} else {
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// find first similar language that has REP items
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for (int j = 0; j < ga.ga_len; j++) {
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lp2 = LANGP_ENTRY(ga, j);
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langp_T *lp2 = LANGP_ENTRY(ga, j);
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if (!GA_EMPTY(&lp2->lp_slang->sl_rep)
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&& strncmp(lp->lp_slang->sl_name,
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lp2->lp_slang->sl_name, 2) == 0) {
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