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refactor: the long goodbye
long is 32 bits on windows, while it is 64 bits on other architectures. This makes the type suboptimal for a codebase meant to be cross-platform. Replace it with more appropriate integer types.
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@@ -4079,7 +4079,7 @@ static int win_alloc_firstwin(win_T *oldwin)
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if (oldwin == NULL) {
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// Very first window, need to create an empty buffer for it and
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// initialize from scratch.
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curbuf = buflist_new(NULL, NULL, 1L, BLN_LISTED);
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curbuf = buflist_new(NULL, NULL, 1, BLN_LISTED);
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if (curbuf == NULL) {
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return FAIL;
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}
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@@ -6458,7 +6458,7 @@ void win_drag_vsep_line(win_T *dragwin, int offset)
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redraw_all_later(UPD_NOT_VALID);
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}
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#define FRACTION_MULT 16384L
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#define FRACTION_MULT 16384
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// Set wp->w_fraction for the current w_wrow and w_height.
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// Has no effect when the window is less than two lines.
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@@ -6468,7 +6468,7 @@ void set_fraction(win_T *wp)
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// When cursor is in the first line the percentage is computed as if
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// it's halfway that line. Thus with two lines it is 25%, with three
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// lines 17%, etc. Similarly for the last line: 75%, 83%, etc.
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wp->w_fraction = (int)(wp->w_wrow * FRACTION_MULT + FRACTION_MULT / 2) / wp->w_height_inner;
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wp->w_fraction = (wp->w_wrow * FRACTION_MULT + FRACTION_MULT / 2) / wp->w_height_inner;
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}
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}
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@@ -6619,7 +6619,7 @@ void scroll_to_fraction(win_T *wp, int prev_height)
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if (lnum < 1) { // can happen when starting up
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lnum = 1;
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}
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wp->w_wrow = (int)(wp->w_fraction * height - 1L) / FRACTION_MULT;
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wp->w_wrow = (wp->w_fraction * height - 1) / FRACTION_MULT;
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int line_size = plines_win_col(wp, lnum, wp->w_cursor.col) - 1;
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int sline = wp->w_wrow - line_size;
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