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refactor: remove long
long is 32-bits even on 64-bit windows which makes the type suboptimal for a codebase meant to be cross-platform.
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@@ -5741,7 +5741,7 @@ void win_size_restore(garray_T *gap)
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{
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if (win_count() * 2 + 1 == gap->ga_len
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&& ((int *)gap->ga_data)[0] ==
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(int)ROWS_AVAIL + global_stl_height() - last_stl_height(false)) {
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ROWS_AVAIL + global_stl_height() - last_stl_height(false)) {
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// The order matters, because frames contain other frames, but it's
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// difficult to get right. The easy way out is to do it twice.
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for (int j = 0; j < 2; j++) {
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@@ -6764,7 +6764,7 @@ void win_new_width(win_T *wp, int width)
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void win_comp_scroll(win_T *wp)
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{
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const long old_w_p_scr = wp->w_p_scr;
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const OptInt old_w_p_scr = wp->w_p_scr;
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wp->w_p_scr = wp->w_height_inner / 2;
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if (wp->w_p_scr == 0) {
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