refactor: remove long

long is 32-bits even on 64-bit windows which makes the type suboptimal
for a codebase meant to be cross-platform.
This commit is contained in:
dundargoc
2023-09-26 22:36:08 +02:00
committed by dundargoc
parent 9afbfb4d64
commit af7d317f3f
33 changed files with 254 additions and 257 deletions

View File

@@ -5741,7 +5741,7 @@ void win_size_restore(garray_T *gap)
{
if (win_count() * 2 + 1 == gap->ga_len
&& ((int *)gap->ga_data)[0] ==
(int)ROWS_AVAIL + global_stl_height() - last_stl_height(false)) {
ROWS_AVAIL + global_stl_height() - last_stl_height(false)) {
// The order matters, because frames contain other frames, but it's
// difficult to get right. The easy way out is to do it twice.
for (int j = 0; j < 2; j++) {
@@ -6764,7 +6764,7 @@ void win_new_width(win_T *wp, int width)
void win_comp_scroll(win_T *wp)
{
const long old_w_p_scr = wp->w_p_scr;
const OptInt old_w_p_scr = wp->w_p_scr;
wp->w_p_scr = wp->w_height_inner / 2;
if (wp->w_p_scr == 0) {