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refactor(ui): separate types for allocated grids and viewports
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@@ -16,6 +16,7 @@
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/// Note: before the screen is initialized and when out of memory these can be
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/// NULL.
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EXTERN ScreenGrid default_grid INIT( = SCREEN_GRID_INIT);
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EXTERN GridView default_gridview INIT( = { .target = &default_grid });
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#define DEFAULT_GRID_HANDLE 1 // handle for the default_grid
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