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fix(ui2): only redraw when necessary #36457
Problem: Until now the UI callback called nvim__redraw() liberally.
It should only be needed when Nvim does not update the screen
in its own event loop.
Solution: Identify which UI events require immediate redrawing.
This commit is contained in:
@@ -42,11 +42,14 @@ local function ui_callback(event, ...)
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local handler = ext.msg[event] or ext.cmd[event]
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ext.check_targets()
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handler(...)
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api.nvim__redraw({
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flush = handler ~= ext.cmd.cmdline_hide or nil,
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cursor = handler == ext.cmd[event] and true or nil,
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win = handler == ext.cmd[event] and ext.wins.cmd or nil,
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})
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-- Cmdline mode and non-empty showcmd requires an immediate redraw.
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if ext.cmd[event] or event == 'msg_showcmd' and select(1, ...)[1] then
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api.nvim__redraw({
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flush = handler ~= ext.cmd.cmdline_hide or nil,
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cursor = handler == ext.cmd[event] and true or nil,
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win = handler == ext.cmd[event] and ext.wins.cmd or nil,
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})
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end
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end
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local scheduled_ui_callback = vim.schedule_wrap(ui_callback)
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