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refactor: follow style guide
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@@ -187,7 +187,7 @@ static void call_click_def_func(StlClickDefinition *click_defs, int col, int whi
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}
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};
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typval_T rettv;
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(void)call_vim_function(click_defs[col].func, ARRAY_SIZE(argv), argv, &rettv);
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call_vim_function(click_defs[col].func, ARRAY_SIZE(argv), argv, &rettv);
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tv_clear(&rettv);
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// Make sure next click does not register as drag when callback absorbs the release event.
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got_click = false;
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@@ -1010,7 +1010,7 @@ void do_mousescroll(cmdarg_T *cap)
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// Vertical scrolling
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if ((State & MODE_NORMAL) && shift_or_ctrl) {
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// whole page up or down
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(void)onepage(cap->arg ? FORWARD : BACKWARD, 1);
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onepage(cap->arg ? FORWARD : BACKWARD, 1);
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} else {
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if (shift_or_ctrl) {
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// whole page up or down
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@@ -1030,7 +1030,7 @@ void do_mousescroll(cmdarg_T *cap)
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if (leftcol < 0) {
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leftcol = 0;
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}
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(void)do_mousescroll_horiz(leftcol);
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do_mousescroll_horiz(leftcol);
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}
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}
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@@ -1416,7 +1416,7 @@ retnomove:
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break;
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}
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first = false;
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(void)hasFolding(curwin->w_topline, &curwin->w_topline, NULL);
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hasFolding(curwin->w_topline, &curwin->w_topline, NULL);
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if (curwin->w_topfill < win_get_fill(curwin, curwin->w_topline)) {
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curwin->w_topfill++;
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} else {
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@@ -1577,7 +1577,7 @@ void nv_mousescroll(cmdarg_T *cap)
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/// Mouse clicks and drags.
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void nv_mouse(cmdarg_T *cap)
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{
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(void)do_mouse(cap->oap, cap->cmdchar, BACKWARD, cap->count1, 0);
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do_mouse(cap->oap, cap->cmdchar, BACKWARD, cap->count1, 0);
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}
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/// Compute the position in the buffer line from the posn on the screen in
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@@ -1626,7 +1626,7 @@ bool mouse_comp_pos(win_T *win, int *rowp, int *colp, linenr_T *lnump)
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break; // Position is in this buffer line.
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}
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(void)hasFoldingWin(win, lnum, NULL, &lnum, true, NULL);
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hasFoldingWin(win, lnum, NULL, &lnum, true, NULL);
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if (lnum == win->w_buffer->b_ml.ml_line_count) {
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retval = true;
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@@ -1939,7 +1939,7 @@ void f_getmousepos(typval_T *argvars, typval_T *rettv, EvalFuncData fptr)
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winrow = row + 1 + wp->w_winrow_off; // Adjust by 1 for top border
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wincol = col + 1 + wp->w_wincol_off; // Adjust by 1 for left border
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if (row >= 0 && row < wp->w_height && col >= 0 && col < wp->w_width) {
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(void)mouse_comp_pos(wp, &row, &col, &lnum);
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mouse_comp_pos(wp, &row, &col, &lnum);
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col = vcol2col(wp, lnum, col, &coladd);
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column = col + 1;
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}
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