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https://github.com/neovim/neovim.git
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Fix os.getenv of lua on Windows
Change to use os_getenv instead of getenv because environment variable set by uv_os_setenv can not be get with getenv.
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@@ -24,6 +24,10 @@
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#include "nvim/undo.h"
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#include "nvim/ascii.h"
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#ifdef WIN32
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#include "nvim/os/env.h"
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#endif
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#include "nvim/lua/executor.h"
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#include "nvim/lua/converter.h"
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@@ -118,6 +122,14 @@ static int nlua_state_init(lua_State *const lstate) FUNC_ATTR_NONNULL_ALL
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lua_setfield(lstate, -2, "debug");
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lua_pop(lstate, 1);
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#ifdef WIN32
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// os.getenv
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lua_getglobal(lstate, "os");
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lua_pushcfunction(lstate, &nlua_getenv);
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lua_setfield(lstate, -2, "getenv");
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lua_pop(lstate, 1);
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#endif
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// vim
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if (luaL_dostring(lstate, (char *)&vim_module[0])) {
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nlua_error(lstate, _("E5106: Error while creating vim module: %.*s"));
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@@ -337,6 +349,19 @@ int nlua_debug(lua_State *lstate)
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return 0;
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}
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#ifdef WIN32
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/// os.getenv implementation: On Windows, uv_os_setenv does not update _environ,
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/// so we need to use os_getenv instead of getenv. Therefore we will apply a
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/// monkey patch here.
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///
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/// @param lstate Lua interpreter state.
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static int nlua_getenv(lua_State *lstate)
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{
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lua_pushstring(lstate, os_getenv(luaL_checkstring(lstate, 1)));
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return 1;
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}
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#endif
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/// Evaluate lua string
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///
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/// Used for luaeval().
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