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floats: fix 'winblend' on top of doublewidth chars.
The interaction between 'winblend' and doublewidth chars in the background does not look very good. But check no chars get incorrectly placed at least. Also check that hidden EndOfBuffer region (from style="minimal") blends correctly.
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@@ -36,6 +36,7 @@ typedef struct attr_entry {
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.rgb_sp_color = -1, \
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.cterm_fg_color = 0, \
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.cterm_bg_color = 0, \
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.hl_blend = -1, \
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}
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/// Values for index in highlight_attr[].
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