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feat(ui): allow to set the highlight namespace per window
- reimplement 'winhl' in terms of highlight namespaces - check for EOF in screen tests (to indicate a likely crash)
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@@ -180,7 +180,7 @@ EXTERN const char *hlf_names[] INIT(= {
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[HLF_CU] = "Cursor",
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});
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EXTERN int highlight_attr[HLF_COUNT]; // Highl. attr for each context.
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EXTERN int highlight_attr[HLF_COUNT + 1]; // Highl. attr for each context.
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EXTERN int highlight_attr_last[HLF_COUNT]; // copy for detecting changed groups
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EXTERN int highlight_user[9]; // User[1-9] attributes
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EXTERN int highlight_stlnc[9]; // On top of user
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@@ -190,6 +190,13 @@ EXTERN RgbValue normal_fg INIT(= -1);
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EXTERN RgbValue normal_bg INIT(= -1);
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EXTERN RgbValue normal_sp INIT(= -1);
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EXTERN NS ns_hl_global INIT(= 0); // global highlight namespace
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EXTERN NS ns_hl_win INIT(= -1); // highlight namespace for the current window
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EXTERN NS ns_hl_fast INIT(= -1); // highlight namespace specified in a fast callback
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EXTERN NS ns_hl_active INIT(= 0); // currently active/cached namespace
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EXTERN int *hl_attr_active INIT(= highlight_attr);
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typedef enum {
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kHlUnknown,
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kHlUI,
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@@ -219,9 +226,10 @@ typedef struct {
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int link_id;
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int version;
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bool is_default;
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bool link_global;
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} ColorItem;
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#define COLOR_ITEM_INITIALIZER { .attr_id = -1, .link_id = -1, \
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.version = -1, .is_default = false }
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#define COLOR_ITEM_INITIALIZER { .attr_id = -1, .link_id = -1, .version = -1, \
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.is_default = false, .link_global = false }
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/// highlight attributes with associated priorities
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typedef struct {
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