Remove __ARGS macro. Close #205

This is a squash of all commits sent to #81.

- Remove unused undef of __ARGS.
- Fix mch_rename declaration.
- Follow changes related to moved & extracted files.
- Properly indent function declarations of getchar.h and quickfix.c.
This commit is contained in:
Nicolas Pierron
2014-03-02 14:11:35 -03:00
committed by Thiago de Arruda
parent 2bd6d44403
commit d9283c4927
105 changed files with 4666 additions and 4712 deletions

View File

@@ -1,69 +1,69 @@
#ifndef NEOVIM_SCREEN_H
#define NEOVIM_SCREEN_H
/* screen.c */
void redraw_later __ARGS((int type));
void redraw_win_later __ARGS((win_T *wp, int type));
void redraw_later_clear __ARGS((void));
void redraw_all_later __ARGS((int type));
void redraw_curbuf_later __ARGS((int type));
void redraw_buf_later __ARGS((buf_T *buf, int type));
int redraw_asap __ARGS((int type));
void redrawWinline __ARGS((linenr_T lnum, int invalid));
void update_curbuf __ARGS((int type));
void update_screen __ARGS((int type));
int conceal_cursor_line __ARGS((win_T *wp));
void conceal_check_cursur_line __ARGS((void));
void update_single_line __ARGS((win_T *wp, linenr_T lnum));
void update_debug_sign __ARGS((buf_T *buf, linenr_T lnum));
void updateWindow __ARGS((win_T *wp));
void rl_mirror __ARGS((char_u *str));
void status_redraw_all __ARGS((void));
void status_redraw_curbuf __ARGS((void));
void redraw_statuslines __ARGS((void));
void win_redraw_last_status __ARGS((frame_T *frp));
void win_redr_status_matches __ARGS((expand_T *xp, int num_matches, char_u *
*matches, int match,
int showtail));
void win_redr_status __ARGS((win_T *wp));
int stl_connected __ARGS((win_T *wp));
int get_keymap_str __ARGS((win_T *wp, char_u *buf, int len));
void screen_putchar __ARGS((int c, int row, int col, int attr));
void screen_getbytes __ARGS((int row, int col, char_u *bytes, int *attrp));
void screen_puts __ARGS((char_u *text, int row, int col, int attr));
void screen_puts_len __ARGS((char_u *text, int len, int row, int col, int attr));
void screen_stop_highlight __ARGS((void));
void reset_cterm_colors __ARGS((void));
void screen_draw_rectangle __ARGS((int row, int col, int height, int width,
int invert));
void screen_fill __ARGS((int start_row, int end_row, int start_col, int end_col,
int c1, int c2,
int attr));
void check_for_delay __ARGS((int check_msg_scroll));
int screen_valid __ARGS((int doclear));
void screenalloc __ARGS((int doclear));
void free_screenlines __ARGS((void));
void screenclear __ARGS((void));
int can_clear __ARGS((char_u *p));
void screen_start __ARGS((void));
void windgoto __ARGS((int row, int col));
void setcursor __ARGS((void));
int win_ins_lines __ARGS((win_T *wp, int row, int line_count, int invalid,
int mayclear));
int win_del_lines __ARGS((win_T *wp, int row, int line_count, int invalid,
int mayclear));
int screen_ins_lines __ARGS((int off, int row, int line_count, int end,
win_T *wp));
int screen_del_lines __ARGS((int off, int row, int line_count, int end,
int force,
win_T *wp));
int showmode __ARGS((void));
void unshowmode __ARGS((int force));
void get_trans_bufname __ARGS((buf_T *buf));
int redrawing __ARGS((void));
int messaging __ARGS((void));
void showruler __ARGS((int always));
int number_width __ARGS((win_T *wp));
int screen_screencol __ARGS((void));
int screen_screenrow __ARGS((void));
void redraw_later(int type);
void redraw_win_later(win_T *wp, int type);
void redraw_later_clear(void);
void redraw_all_later(int type);
void redraw_curbuf_later(int type);
void redraw_buf_later(buf_T *buf, int type);
int redraw_asap(int type);
void redrawWinline(linenr_T lnum, int invalid);
void update_curbuf(int type);
void update_screen(int type);
int conceal_cursor_line(win_T *wp);
void conceal_check_cursur_line(void);
void update_single_line(win_T *wp, linenr_T lnum);
void update_debug_sign(buf_T *buf, linenr_T lnum);
void updateWindow(win_T *wp);
void rl_mirror(char_u *str);
void status_redraw_all(void);
void status_redraw_curbuf(void);
void redraw_statuslines(void);
void win_redraw_last_status(frame_T *frp);
void win_redr_status_matches(expand_T *xp, int num_matches, char_u *
*matches, int match,
int showtail);
void win_redr_status(win_T *wp);
int stl_connected(win_T *wp);
int get_keymap_str(win_T *wp, char_u *buf, int len);
void screen_putchar(int c, int row, int col, int attr);
void screen_getbytes(int row, int col, char_u *bytes, int *attrp);
void screen_puts(char_u *text, int row, int col, int attr);
void screen_puts_len(char_u *text, int len, int row, int col, int attr);
void screen_stop_highlight(void);
void reset_cterm_colors(void);
void screen_draw_rectangle(int row, int col, int height, int width,
int invert);
void screen_fill(int start_row, int end_row, int start_col, int end_col,
int c1, int c2,
int attr);
void check_for_delay(int check_msg_scroll);
int screen_valid(int doclear);
void screenalloc(int doclear);
void free_screenlines(void);
void screenclear(void);
int can_clear(char_u *p);
void screen_start(void);
void windgoto(int row, int col);
void setcursor(void);
int win_ins_lines(win_T *wp, int row, int line_count, int invalid,
int mayclear);
int win_del_lines(win_T *wp, int row, int line_count, int invalid,
int mayclear);
int screen_ins_lines(int off, int row, int line_count, int end,
win_T *wp);
int screen_del_lines(int off, int row, int line_count, int end,
int force,
win_T *wp);
int showmode(void);
void unshowmode(int force);
void get_trans_bufname(buf_T *buf);
int redrawing(void);
int messaging(void);
void showruler(int always);
int number_width(win_T *wp);
int screen_screencol(void);
int screen_screenrow(void);
/* vim: set ft=c : */
#endif /* NEOVIM_SCREEN_H */