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Remove __ARGS macro. Close #205
This is a squash of all commits sent to #81. - Remove unused undef of __ARGS. - Fix mch_rename declaration. - Follow changes related to moved & extracted files. - Properly indent function declarations of getchar.h and quickfix.c.
This commit is contained in:

committed by
Thiago de Arruda

parent
2bd6d44403
commit
d9283c4927
128
src/screen.h
128
src/screen.h
@@ -1,69 +1,69 @@
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#ifndef NEOVIM_SCREEN_H
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#define NEOVIM_SCREEN_H
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/* screen.c */
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void redraw_later __ARGS((int type));
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void redraw_win_later __ARGS((win_T *wp, int type));
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void redraw_later_clear __ARGS((void));
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void redraw_all_later __ARGS((int type));
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void redraw_curbuf_later __ARGS((int type));
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void redraw_buf_later __ARGS((buf_T *buf, int type));
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int redraw_asap __ARGS((int type));
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void redrawWinline __ARGS((linenr_T lnum, int invalid));
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void update_curbuf __ARGS((int type));
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void update_screen __ARGS((int type));
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int conceal_cursor_line __ARGS((win_T *wp));
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void conceal_check_cursur_line __ARGS((void));
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void update_single_line __ARGS((win_T *wp, linenr_T lnum));
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void update_debug_sign __ARGS((buf_T *buf, linenr_T lnum));
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void updateWindow __ARGS((win_T *wp));
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void rl_mirror __ARGS((char_u *str));
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void status_redraw_all __ARGS((void));
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void status_redraw_curbuf __ARGS((void));
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void redraw_statuslines __ARGS((void));
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void win_redraw_last_status __ARGS((frame_T *frp));
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void win_redr_status_matches __ARGS((expand_T *xp, int num_matches, char_u *
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*matches, int match,
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int showtail));
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void win_redr_status __ARGS((win_T *wp));
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int stl_connected __ARGS((win_T *wp));
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int get_keymap_str __ARGS((win_T *wp, char_u *buf, int len));
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void screen_putchar __ARGS((int c, int row, int col, int attr));
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void screen_getbytes __ARGS((int row, int col, char_u *bytes, int *attrp));
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void screen_puts __ARGS((char_u *text, int row, int col, int attr));
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void screen_puts_len __ARGS((char_u *text, int len, int row, int col, int attr));
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void screen_stop_highlight __ARGS((void));
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void reset_cterm_colors __ARGS((void));
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void screen_draw_rectangle __ARGS((int row, int col, int height, int width,
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int invert));
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void screen_fill __ARGS((int start_row, int end_row, int start_col, int end_col,
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int c1, int c2,
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int attr));
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void check_for_delay __ARGS((int check_msg_scroll));
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int screen_valid __ARGS((int doclear));
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void screenalloc __ARGS((int doclear));
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void free_screenlines __ARGS((void));
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void screenclear __ARGS((void));
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int can_clear __ARGS((char_u *p));
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void screen_start __ARGS((void));
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void windgoto __ARGS((int row, int col));
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void setcursor __ARGS((void));
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int win_ins_lines __ARGS((win_T *wp, int row, int line_count, int invalid,
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int mayclear));
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int win_del_lines __ARGS((win_T *wp, int row, int line_count, int invalid,
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int mayclear));
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int screen_ins_lines __ARGS((int off, int row, int line_count, int end,
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win_T *wp));
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int screen_del_lines __ARGS((int off, int row, int line_count, int end,
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int force,
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win_T *wp));
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int showmode __ARGS((void));
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void unshowmode __ARGS((int force));
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void get_trans_bufname __ARGS((buf_T *buf));
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int redrawing __ARGS((void));
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int messaging __ARGS((void));
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void showruler __ARGS((int always));
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int number_width __ARGS((win_T *wp));
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int screen_screencol __ARGS((void));
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int screen_screenrow __ARGS((void));
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void redraw_later(int type);
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void redraw_win_later(win_T *wp, int type);
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void redraw_later_clear(void);
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void redraw_all_later(int type);
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void redraw_curbuf_later(int type);
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void redraw_buf_later(buf_T *buf, int type);
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int redraw_asap(int type);
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void redrawWinline(linenr_T lnum, int invalid);
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void update_curbuf(int type);
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void update_screen(int type);
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int conceal_cursor_line(win_T *wp);
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void conceal_check_cursur_line(void);
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void update_single_line(win_T *wp, linenr_T lnum);
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void update_debug_sign(buf_T *buf, linenr_T lnum);
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void updateWindow(win_T *wp);
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void rl_mirror(char_u *str);
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void status_redraw_all(void);
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void status_redraw_curbuf(void);
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void redraw_statuslines(void);
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void win_redraw_last_status(frame_T *frp);
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void win_redr_status_matches(expand_T *xp, int num_matches, char_u *
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*matches, int match,
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int showtail);
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void win_redr_status(win_T *wp);
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int stl_connected(win_T *wp);
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int get_keymap_str(win_T *wp, char_u *buf, int len);
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void screen_putchar(int c, int row, int col, int attr);
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void screen_getbytes(int row, int col, char_u *bytes, int *attrp);
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void screen_puts(char_u *text, int row, int col, int attr);
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void screen_puts_len(char_u *text, int len, int row, int col, int attr);
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void screen_stop_highlight(void);
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void reset_cterm_colors(void);
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void screen_draw_rectangle(int row, int col, int height, int width,
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int invert);
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void screen_fill(int start_row, int end_row, int start_col, int end_col,
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int c1, int c2,
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int attr);
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void check_for_delay(int check_msg_scroll);
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int screen_valid(int doclear);
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void screenalloc(int doclear);
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void free_screenlines(void);
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void screenclear(void);
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int can_clear(char_u *p);
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void screen_start(void);
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void windgoto(int row, int col);
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void setcursor(void);
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int win_ins_lines(win_T *wp, int row, int line_count, int invalid,
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int mayclear);
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int win_del_lines(win_T *wp, int row, int line_count, int invalid,
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int mayclear);
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int screen_ins_lines(int off, int row, int line_count, int end,
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win_T *wp);
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int screen_del_lines(int off, int row, int line_count, int end,
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int force,
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win_T *wp);
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int showmode(void);
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void unshowmode(int force);
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void get_trans_bufname(buf_T *buf);
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int redrawing(void);
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int messaging(void);
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void showruler(int always);
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int number_width(win_T *wp);
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int screen_screencol(void);
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int screen_screenrow(void);
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/* vim: set ft=c : */
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#endif /* NEOVIM_SCREEN_H */
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