feat(ui): vim.ui.input(opts.scope) #39570

Problem: There is no way for a `vim.ui.input` caller to indicate for
  which scope the input is. As in "This input is for something at cursor
  scope". This information can be useful for `vim.ui.input`
  implementation to tweak its behavior and presentation:
  - Show different floating window depending on the scope. For example:
    - Near cursor for "cursor" scope.
    - At line start for "line" scope.
    - In window corner for "buffer" and "window" scopes.
    - In whole editor corner for "tabpage", "editor", "project" scopes.
  - Navigate through history only for inputs with the same scope.

Solution: Document new `opts.scope` for `vim.ui.input`. Use it in the
  codebase.
This commit is contained in:
Evgeni Chasnovski
2026-05-17 18:34:06 +03:00
committed by GitHub
parent 846b8b2420
commit db0682fe50
5 changed files with 22 additions and 3 deletions

View File

@@ -809,6 +809,7 @@ function M.rename(new_name, opts)
local prompt_opts = {
prompt = 'New Name: ',
scope = 'cursor',
}
if result.placeholder then
prompt_opts.default = result.placeholder
@@ -839,6 +840,7 @@ function M.rename(new_name, opts)
local prompt_opts = {
prompt = 'New Name: ',
default = cword,
scope = 'cursor',
}
vim.ui.input(prompt_opts, function(input)
if not input or #input == 0 then