refactor(metadata): generate all metadata in lua

Then we can just load metadata in C as a single msgpack blob. Which also
can be used directly as binarly data, instead of first unpacking all the
functions and ui_events metadata to immediately pack it again, which was
a bit of a silly walk (and one extra usecase of `msgpack_rpc_from_object`
which will get yak shaved in the next PR)
This commit is contained in:
bfredl
2024-02-26 18:00:46 +01:00
parent 07b4b7524f
commit de5cf09cf9
17 changed files with 142 additions and 178 deletions

View File

@@ -10,20 +10,6 @@
#include "nvim/types_defs.h" // IWYU pragma: keep
#include "nvim/ui_defs.h" // IWYU pragma: keep
/// Keep in sync with UIExtension in ui_defs.h
EXTERN const char *ui_ext_names[] INIT( = {
"ext_cmdline",
"ext_popupmenu",
"ext_tabline",
"ext_wildmenu",
"ext_messages",
"ext_linegrid",
"ext_multigrid",
"ext_hlstate",
"ext_termcolors",
"_debug_float",
});
// uncrustify:off
#ifdef INCLUDE_GENERATED_DECLARATIONS
# include "ui.h.generated.h"