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refactor(metadata): generate all metadata in lua
Then we can just load metadata in C as a single msgpack blob. Which also can be used directly as binarly data, instead of first unpacking all the functions and ui_events metadata to immediately pack it again, which was a bit of a silly walk (and one extra usecase of `msgpack_rpc_from_object` which will get yak shaved in the next PR)
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@@ -10,20 +10,6 @@
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#include "nvim/types_defs.h" // IWYU pragma: keep
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#include "nvim/ui_defs.h" // IWYU pragma: keep
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/// Keep in sync with UIExtension in ui_defs.h
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EXTERN const char *ui_ext_names[] INIT( = {
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"ext_cmdline",
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"ext_popupmenu",
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"ext_tabline",
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"ext_wildmenu",
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"ext_messages",
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"ext_linegrid",
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"ext_multigrid",
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"ext_hlstate",
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"ext_termcolors",
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"_debug_float",
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});
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// uncrustify:off
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#ifdef INCLUDE_GENERATED_DECLARATIONS
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# include "ui.h.generated.h"
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