refactor(metadata): generate all metadata in lua

Then we can just load metadata in C as a single msgpack blob. Which also
can be used directly as binarly data, instead of first unpacking all the
functions and ui_events metadata to immediately pack it again, which was
a bit of a silly walk (and one extra usecase of `msgpack_rpc_from_object`
which will get yak shaved in the next PR)
This commit is contained in:
bfredl
2024-02-26 18:00:46 +01:00
parent 07b4b7524f
commit de5cf09cf9
17 changed files with 142 additions and 178 deletions

View File

@@ -65,10 +65,6 @@ local function file_write(fp, buf)
return m.file_write(fp, buf, #buf)
end
local function msgpack_file_write(fp, buf)
return m.msgpack_file_write(fp, buf, #buf)
end
local function file_read(fp, size)
local buf = nil
if size == nil then
@@ -391,18 +387,6 @@ describe('file_write', function()
end)
end)
describe('msgpack_file_write', function()
itp('can write the whole file at once', function()
local err, fp = file_open(filec, m.kFileCreateOnly, 384)
eq(0, err)
eq(true, fp.wr)
local wr = msgpack_file_write(fp, fcontents)
eq(0, wr)
eq(0, m.file_close(fp, false))
eq(fcontents, io.open(filec):read('*a'))
end)
end)
describe('file_skip', function()
itp('can skip 3 bytes', function()
local err, fp = file_open(file1, 0, 384)