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refactor(detach): eliminate nvim__ui_detach #40793
Problem:
`nvim__ui_detach` was added in 85e0559d46 in order to implement
`detach_others` from Lua. Using Lua in this case is doing more harm than
good.
Solution:
Extract `ui_detach_channel`, which also allows it to be used for the
"self detach" path from `ex_detach`.
Bonus: the old MSWIN path always called `os_swap_to_hidden_console()`;
now `ui_detach_channel` only does so for a stdio channel. For the common
stdio TUI this is identical; for a socket UI it's more correct (no
parent console to swap).
This commit is contained in:
10
runtime/lua/vim/_meta/api.gen.lua
generated
10
runtime/lua/vim/_meta/api.gen.lua
generated
@@ -186,16 +186,6 @@ function vim.api.nvim__set_restart_on_crash(progpath, argv) end
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--- @return table<string,any> # Map of various internal stats.
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function vim.api.nvim__stats() end
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--- WARNING: This feature is experimental/unstable.
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---
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--- Detaches the UI on channel `chan`.
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---
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--- Sets the channel's detach flag (so the server doesn't exit on stdio UIs),
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--- sends an "error_exit" UI event, and closes the channel.
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---
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--- @param chan integer UI channel to disconnect.
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function vim.api.nvim__ui_detach(chan) end
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--- WARNING: This feature is experimental/unstable.
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---
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--- @param str string
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